Patch 0.729b is out on Frontline!
Author: indiefoldcreator
Date:
Fri, 30 Jun 2023
Game: Secrets of Grindea
Genre:
Action, Adventure, Indie, RPG, Early Access
Developer: Pixel Ferrets
Release Date: Mon, 13 Jul 2015
Developer: Pixel Ferrets
Release Date: Mon, 13 Jul 2015
Frontline only! Click here for Frontline instructions
Patch Info
Recommended Level: Everyone's invited
Summary
Potion system rework, with a new quest and lots of new potions!
Patch Description
Potions: Old vs New System
Before, you would stack up on the potion of your choice, equip it on a quickslot, and then just spam it for what amounted to a permanent buff with close to zero effort from the player. It just wasn't a very interesting system!
With the new system, you can gain up to three magical flasks, and you can assign a potion type to each of them. When you drink one of the potions, the flask will begin to recharge, with a much increased rate as long as you're dealing damage. Only one of the flasks can recharge at the same time, so you'll have to consider that when drinking multiple potions in a row!
Which brings us to another big change: unlike before, you can now combo multiple potion buffs to create great spikes in power, but since only one potion can refill at the same time, such combos can not be used frequently!
We feel this new system gives the player a wider variety of interesting choices and trade-offs. Do you drink the always useful but fairly weak Health Potion, which takes a long time to regenerate, or do you favor aggressive potions, which refill quickly and can help you get rid of dangerous enemies?
Since these potions haven't been tested yet (except by us), we fully expect to need to fine tune some stats and durations, but even as they are we hope they will provide some interesting gameplay!
Old Potions become Pet Food
Most players didn't bother much with drinking the old potions (despite them actually being quite useful). A more popular use case was to just pour them all into your pets! Since this seems to have been an appreciated use case for the more grind-minded players, we've decided to let Oak (the guy who owns the farm in Evergrind Fields: West) follow his dream of opening up a Pet Food Shop!
So, all the existing potions in your inventories will turn into pet food, and if you've caught both the Slime and the Rabby, you'll be able to buy more pet food from Oak on his farm!
Patch Notes
Additions
- The Potion system has been reworked - visit Remedi in Evergrind City to try it out!
- A new NPC has come to town, and he has a potion related quest to give
- Oak, the farmer, now has a pet food store where he sells pet food
Changes
- Talent: Fine Taste now increases potion effect rather than potion duration
- Quest: The story and reward surrounding Remedi's first quest has been altered - redo the quest for the new reward
- Arcade: Upon entering a new room, players do not have collision against each other for one second
- Pet Food: The feeding value of fish has been increased, and changed to better reflect fish rarity
- Pet Food: A lot more of enemy drops can now be used as pet food
Bug Fixes
- Gameplay: Dying in Arcade challenge rooms and waiting for the time to run out no longer fake-resurrects players
- Quest: You can now turn in the Cooking Witch Candy-quest even if you found the last ingredient in the same zone as her
- Housing: Adding and deleting new rooms should now work as intended for visitors in multiplayer
More Insight
If you want to follow the progress and get a glimpse of the wonderful hell/heaven hybrid that is game development, you can check out our DevBlog! Be warned that it contains spoilers, though!
What's next?
We'll fix any issues that come up on Frontline, and if it seems stable enough we'll finally patch Stable, which will get months worth of game improvements at once! After that, we're onto our final stop before going back to working on the story full time: updating Arcade Mode.
The current list of non-story content:
Player HousingDone!Skipping quests completed in multiplayerDone!Support SkillsDone!Skill BalancingDone!Potion ChangesDone!- Arcade Mode Updates <-- Finally time for this one!
...and when that list is completed, it's back to focusing on the story!
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