Update 0.37

Date: Thu, 16 Jan 2025
Arcane Worlds Game Banner
Genre: Action, Adventure, Early Access, Indie, Strategy
Developer: Ranmantaru Games
Release Date: Tue, 28 Jan 2014
I'm sorry for the long wait, but the update is finally here. This is a major rewrite of AI code, making mobs modular and customizable both for me and for the modders. You can script AI behaviors now.

I'll use it to add more variety to the enemies in the next updates.

In other news, some people contacted me about cooperation on the game, they want to remake graphics (they have artists) and run a Kickstarter campaign to judge if the game is popular enough to invest money and time in finishing it together with me. I'm not sure if it'll work out with them yet, but I'm going to give it a try.

Change log:

  • A big rewrite of AI and actor code (separating actors and behaviors, modular scripted AI etc.)
  • Enemy missiles are now visible on the map.
  • Fixed trees disappearing after loading a saved game.
  • More developer / debugging stuff via imgui.

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