Update #1 is Here!

Date: Mon, 24 Apr 2023
Monsters & Munitions Game Banner
Genre: Action, Indie, Strategy
Developer: Amazing Atom
Release Date: Sun, 09 Apr 2023
Hi Everyone,

First off, thank YOU for playing Monsters & Munitions! We have gathered lots of information from the forum feedback this past week and have just released Update #1.

UPDATE #1 INCLUDES:

* GeoMorph System added to support random map generation:
  • Terrain tiles are NOT currently randomly generated but are coming soon
  • Cities and Landmarks have been added to the campaign map now using GeoMorphs

* Steam Cloud Issues:

  • Steam Cloud support should be working now for profiles, and save games
  • Steam Cloud quota raised to a more reasonable amount
  • Preferences remain as a system file

* Game Levels

  • New levels and level cards added: 48, 49, 51, 52, 53, 54, 56, 85, 86, 87
  • Updated levels: 14, 19, 22, 23, 29, 43, 47, 48, 51, 52, 53, 54,55, 56, 61, 62, 64, 65, 67, 69, 70, 71, 72, 73, 74, 77, 78, 79, 80, 82, 83, 84
  • Level 81: Improved game-play & removed tree that was dying at the start of the level
  • Level card 76 is now Uncommon
  • General level polish
  • Fixed a few potential graphical corruption issues dealing with backgrounds

* Gameplay Issues

  • Added collision points to broken column props 74 & 75
  • Sped up ability to click through the thumbs up / down effect on the level playlist UI
  • Monster highlight effect should show up more
  • When hovering over the selected shot card, the card will enlarge to allow easier reading on lower resolution screens
  • The shot select menu can now be minimized to enable the player to see the level during the shot selection process
  • Previous shot projectile path is now displayed after firing the first shot in a level
  • Advanced Aiming toggle in Options shows power and angle info on turret. This feature is off by default, but can be enabled in the menu.

* Campaign Map

  • Reconfigured the Campaign World Map UI.
  • Added some help to the Campaign World Map
  • Campaign calendar added… each move progresses time on the calendar by one day

* General Issues

  • Added chance to draw Super Rare cards
  • Added Hints to level load screen
  • Removed Deck & Rewards buttons from Main Menu (These features remain available in the Campaign Map, but will eventually only be available in towns and cities

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