Drunk Burger Haggling - Build Update #434

Date: Wed, 14 Feb 2024
Sometimes Always Monsters Game Banner
Genre: Indie, RPG
Developer: Vagabond Dog
Release Date: Thu, 02 Apr 2020

We had a really interesting weekend with LudoNarraCon and our first experiences doing development livestreams. It was really invigorating to have a bunch of you watch our process making new content, and join the chat to leave extra suggestions. We'd never considered having such a collaborative development experience, but it's been a lot of fun.

In addition to getting to talk with all of you and show off our ridiculous workflow, we actually got a lot of things finished. This update, more than others, has a lot of new content to enjoy. Check it all out:

New Content:


Seafood Vendors
Two new detailed NPCs are ready to sell you some fresh seafood, and can be found in New Creole and Gator Bay. They both deliver regional specialties, and offer players the opportunity to haggle prices on their daily catch. Just be sure to get to them in the morning, as stock dwindles over the day and costs go up before they completely run out in the evening. Bring a friend with you to the buy and get a pinch of insight into how they feel about crustaceans.

New Store (Beef Heaven)
Where the old QuickStarter shop once stood in Sequoia, now hosts a new butchery called Beef Heaven. In there you can pick up some steaks for grilling, or meatballs for spaghetti. There's also veal and ground product, along with an exclusive new barbecue sauce. There's also a lot of little interactives, some new interactions with the authors, and some deep lore about Sequoia's farming industries. Plus, a subtle little nightmare for certain save importers.

Burgers w/ Friends Includes new achievement
Tired of eating food on the bus? Tired of eating alone? Grab your spouse, or one of the authors and head to Bullet Burger for a serious chow session. After buying your burgers, grab a seat with them and eat until the two of you can't stomach any more. Light conversations revealing more about the author's opinions of one another will come to light, and you'll be able to stake a claim about your friendships as well. Note that this is a one-time venture per friend, as few can stomach multiple monstrous burger chow sessions.

Never Have I Ever... Includes new achievement
Being stuck on a bus without much to do can lead to some pretty desperate plots for entertainment. Now, on evenings while rolling between cities, the authors have a chance of sparking up a game of "Never Have I Ever". During the game, the authors, the player, and their spouse will stand around, revealing truths about themselves while getting plastered. It's a good way of getting to know each other a little better, and to pass the time while you travel between towns.

Here's what else is in the update:

  • Fixed a handful of little errors in various rare finale sequences
  • Fixed an error where player would walk to the wrong author to talk during event setups
  • Made the compass clear properly when players are rescued from the desert
  • Removed chickadees from inventory when you abandon them
  • Hermes will now ask to speak to you (to get his phone back) before you return to bus
  • Added some happier music to some of the happier finale credits
  • Taking one plate to wash from the home table now takes all of them
  • Water sound effect in bathroom ends if you don't turn off faucet
  • Players now have to poop less
  • Edited a couple typos


Considering the benefit of the stream and the joy it's brought us, we're making plans to do more of them.

Starting on Saturday and Sunday at 1PM EST, we'll being broadcasting more development and gameplay previews at twitch.tv/vagabonddog. Follow the channel, and come join us while we're live.

Read more details for our plans right here.

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