Graphics and Rendering in Manifold Garden

Author: From Steam
Date: Fri, 19 Apr 2024
Manifold Garden Game Banner
Genre: Adventure, Indie
Developer: William Chyr Studio
Release Date: Tue, 20 Oct 2020


Today, Monday October 26th at 3pm ET/12pm PT, I will be chatting with Arthur Brussee and Sam Blye about the rendering system and visual effects in Manifold Garden.

It will be on my twitch channel (https://www.twitch.tv/williamchyr) We'll talk about their experience working on the game, how the soundscape changed over time, and what their influences and inspirations were.

Arthur Brussee is the graphics programmer on Manifold Garden, and is the architect of the rendering pipeline. The edge detection shader, world wrapping effect, and portals all work beautifully in the game thanks largely to his efforts.

Here's a talk Arthur gave at SIGGRAPH this year about the rendering tech in Manifold Garden: https://www.youtube.com/watch?v=5VozHerlOQw

Sam Blye was the VFX programmer on Manifold Garden. His work can be seen in the kaleidoscopic visuals throughout the game, and most prominently in the ending.

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