Blazing Chrome - Update 021C
Author: indiefoldcreator
Date:
Tue, 21 Jan 2025
Game: Blazing Chrome
Greetings soldiers,
On behalf of the whole development team, we'd like to thank you for your continuous support since Blazing Chrome release.
We're now ready to deploy a new update that brings fixed and improvements in-game. Please check out the changelog detailed below:
What's new?
+Added Speedrun Timer in the Score Screen
+Added New Filter Options
+Added damage to the air dash for the Melee characters (Raijin & Suhaila)
+Added a separated Cooldown for the MELEE ATTACKS
+Added invincibility frames to the ROLL movement
+Added the possibility to skip the ending cutscenes and credits after beating the game for the first time
-Removed the Abort Mission option from the HARDCORE difficulty
IMPROVEMENTS
▲Improved performance on the Walker bosses (Mission 4)
▲Improved performance on Mission 5 (Snow Stage)
▲Improved Respawn Algorithm
UPDATES
↺Updated Boss 02 & 06 Shock Particle (Improved Visibility)
↺Updated New Particle Effects for Walkers Flamethrower
BUGS FIXES
☑Fixed the hitboxes for the items on the bike stages (Mission 2 & 5), making it easier to collect
☑Fixed a bug where Boss from Mission 2 could stop doing any attacks after having his head destroyed
☑Fixed Gunship sprite on Mission 6 (should be damaged)
☑Fixed a bug where the player sometimes could get respawned in the ceiling on Mission 3
☑Fixed a bug where the player could not perform a dash with the melee characters while invincible (now cancels invincibility)
☑Fixed Melee Characters not receiving the proper upgrades on Boss 4 (BOSS RUSH)
☑Fixed Bike Soldiers Inside Trains
☑Fixed Commander Boss AI Behavior (Change Attack Distance after Shooting)
☑Fixed a bug where enemies were not being destroyed when fighting against the Walker boss (Mission 4), making the player vulnerable to attacks
☑Fixed a bug with the Bug (thats the name of the enemy, the little monster that grabs the item boxes) not correctly leaving the screen
☑Fixed a bug where the player could not ROLL while holding the AIM LOCK button
☑Fixed Steam Screenshots (Now properly uploads screenshots)
☑Fixed a bug on Steam where the game would not save the unlockables (Hardcore difficulty + secret characters) if the user had their steam overlay disabled
☑Fixed a bug with the LIEUTENANT ACHIEVEMENT not being unlocked after finishing the game on Normal/Hardcore
☑Fixed a bug with the falling platforms from Mission 4 becoming invisible
On behalf of the whole development team, we'd like to thank you for your continuous support since Blazing Chrome release.
We're now ready to deploy a new update that brings fixed and improvements in-game. Please check out the changelog detailed below:
What's new?
+Added Speedrun Timer in the Score Screen
+Added New Filter Options
+Added damage to the air dash for the Melee characters (Raijin & Suhaila)
+Added a separated Cooldown for the MELEE ATTACKS
+Added invincibility frames to the ROLL movement
+Added the possibility to skip the ending cutscenes and credits after beating the game for the first time
-Removed the Abort Mission option from the HARDCORE difficulty
IMPROVEMENTS
▲Improved performance on the Walker bosses (Mission 4)
▲Improved performance on Mission 5 (Snow Stage)
▲Improved Respawn Algorithm
UPDATES
↺Updated Boss 02 & 06 Shock Particle (Improved Visibility)
↺Updated New Particle Effects for Walkers Flamethrower
BUGS FIXES
☑Fixed the hitboxes for the items on the bike stages (Mission 2 & 5), making it easier to collect
☑Fixed a bug where Boss from Mission 2 could stop doing any attacks after having his head destroyed
☑Fixed Gunship sprite on Mission 6 (should be damaged)
☑Fixed a bug where the player sometimes could get respawned in the ceiling on Mission 3
☑Fixed a bug where the player could not perform a dash with the melee characters while invincible (now cancels invincibility)
☑Fixed Melee Characters not receiving the proper upgrades on Boss 4 (BOSS RUSH)
☑Fixed Bike Soldiers Inside Trains
☑Fixed Commander Boss AI Behavior (Change Attack Distance after Shooting)
☑Fixed a bug where enemies were not being destroyed when fighting against the Walker boss (Mission 4), making the player vulnerable to attacks
☑Fixed a bug with the Bug (thats the name of the enemy, the little monster that grabs the item boxes) not correctly leaving the screen
☑Fixed a bug where the player could not ROLL while holding the AIM LOCK button
☑Fixed Steam Screenshots (Now properly uploads screenshots)
☑Fixed a bug on Steam where the game would not save the unlockables (Hardcore difficulty + secret characters) if the user had their steam overlay disabled
☑Fixed a bug with the LIEUTENANT ACHIEVEMENT not being unlocked after finishing the game on Normal/Hardcore
☑Fixed a bug with the falling platforms from Mission 4 becoming invisible
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