Major Update - V 1.3.1

Author: Cootadude
Date: Tue, 12 Mar 2024
Lost Balance Game Banner
Genre: Role-Playing (RPG)
Developer: Cootadude
Release Date: Fri, 10 Jan 2020

V 1.3.1

 

1 - Removed unnecessary BGM commands, patching audio bugs.

 

2 - Rebalanced the economy.

 

3 - Fixed unoptimized events, and removed ones that are not being used.

 

4 - Fixed typos, grammical issues, reworded sentences, and reformated some

text boxes.

 

5 - Overhauled the Rat enemy.

 

6 - Updated credits.

 

7 - Fixed the gameover screen.

 

8 - Rebalanced when specific skills are given to characters.

 

9 - Added new early-game-low-level-crowd-control-skill.

 

10 - Removed some player skills.

 

11 - Saria now starts with a Tech skill.

 

12 - Edited Terence's class.

 

13 - Guard is now more effective

 

14 - Rebalanced all enemies.

 

15 - When stunned, the victim will gain 60% stun resistance for 2 turns.

 

16 - Updated used plugins.

 

17 - Added Q-audio plugin for "3D audio".

 

18 - Added new music.

 

19 - Randomized the sword clanking in the intro and final battle.

 

20 - Fixed a loading error at the ending scene.

 

21 - Ryoma no longer gains Heal skills besides First Aid.

 

22 - Permanently Fixed possible bugs present/fixed in old versions.

 

23 - Updated the boot-up screen, and made it slightly faster.

 

24 - Updated the nw.js.

 

25 - Rebalanced the weapons and armor.

 

26 - Descriptions added to all items!

 

27 - Fixed a graphical bug in the first cave.

 

28 - Updated the games pixi.js.

 

29 - Changed what the preloader preloads.

 

30 - Capped the game to 60fps.

 

31 - Frazzled is more effective, degenerates MP and TP by 8%. Victim has 10% more chance of being Paralyzed and Unbalanced while Frazzled. Decreases Agility by 2%.

 

32 - Resorted skills.

 

33 - Reformated all skill descriptions.

 

34 - Readjusted characters starting items.

 

35 - Readjusted the Swift Dagger.

 

36 - Fixed the gameover screen.

 

37 - Added Yanfly's equip_core plugin.

 

38 - Made enemy attack sounds more accurate.

 

39 - Rebalanced all classes.

 

40 - Changed the kingdom-soldier-enemy graphic.

 

41 - added quit confirmation.

 

42 - added equipupgrade plugin.

 

43 - Recatogorized some skills.

 

44 - Added smoothscroll to the camera.

 

45 - Overhauled visual transitions.

 

46 - Overhauled audio transitions.

 

47 - Added simple map interactions.

 

48 - Edited some maps.

 

49 - Rebalanced skills.

 

50 - Adjusted menu/text box color-tint to better fit the games overall style.

 

51 - Changed how the pathfinding in the final battle works.

 

52 - Fixed issues caused by broken versions

 

53 - Some other things I forgot to add

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