Updates for Staxel (1.5.63) and Staxel CE (s2.222)

Date: Mon, 08 Apr 2024
Game: Staxel
Staxel Game Banner
Genre: Indie, RPG, Simulation
Developer: Plukit
Release Date: Thu, 11 Apr 2019
Staxel (1.5.63)

  • Fixed an issue where roofs would rotate randomly every frame in certain cases
  • Fixed an issue where a painting could be gifted to Vorlen and break a questline in 1.5 content.
  • Pillows and Blankets are now available from the Grocery store.
  • Fixed an issue where the wrong version of the game could get started when joining someone.


Staxel CE (s2.222)

  • Added 3rd person. Activate using Right Stick on Controllers or F2 on keyboard.
  • Added controller and keyboard rebinding support.
  • Added a brightness slider to the options.
  • Creative mode for a world can now be changed after selecting it in the World Select screen.
  • Farm Animals generally no longer want to move over fencing tiles. (Less escaping from Barns, and even allows the one tile high fences to stop animals.)
  • Reduced peak memory usage during saving and loading.
  • Villagers will avoid fences more.
  • Fixed an issue not allowing Mac OSX 10.14 builds to run the game.
  • Limit for multiplayer was changed from 4 players to 8 players. (For Windows, Mac and Linux.)
  • Running animations jitter a little less.
  • The border indicator now goes down to the bottom instead of the sea level.
  • Fix saw benches disappearing if they were left crafting when changing islands.
  • When using a controller to click on a pagination arrow, it will now change sides when you reach the end.
  • Fixed some cases where you could get the tile version of a bug rather than the item version
  • Fixed an issue where a painting could be gifted to Vorlen and break a questline in 1.5 content.
  • Fixed certain plants crashing upon placement.
  • Made sure the majority of quest tiles and items cannot be asked for as a fetch quest item (no more Rowan’s Mug requests).
  • Pillows and Blankets are now available from the Grocery store.
  • Fixed a case where the window could capture a cursor but not allow rotating the camera. (If the cursor was outside the windows bounds first)
  • Fixed an issue where buttons could be mispositioned when first shown. (Particularly in the player list)
  • Fixed a case where the UI would not render correctly in Camera Mode when teleporting between islands.
  • Fixed a case where the player’s head wouldn’t appear correctly in some cases.
  • Fixed the full text of the landing screen not showing for the French language.
  • No longer starts with a console, unless you make a “showconsole.txt” file alongside the exe (or by using the “/console=true” command line argument).
  • Fixed text in the “Connect by IP” password box not being hidden correctly.
  • Fixed a line for Riah not showing the right translation.
  • Changed the fireworks sounds for goals.
  • Fixed an oversight in ray collision code which would produce the wrong collision point for a tile.
  • Fixed Goals not having a proper control hint for clearing.

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