Din's Legacy patch 1.008
Author: indiefoldcreator
Date:
Thu, 30 Mar 2023
Game: Din's Legacy
This patch fixes some balance issues, adds resistances to a bunch of monsters, and fixes a bunch of smaller issues.
1.008 change list:
1.008 change list:
- fixed a couple issues with not getting new important NPC quest in some scenarios (Mithur)
- fixed another way that strength mult could get added an extra time (in this case player Deep Wounds) (Carnage)
- now NPCs in town will attack clan raiders (the raiders would already start fights might this will make town defenders more aggressive)
- skills now wrap better on skills screen so they don't get nearly as small when you gain a lot of skills
- sped up buying an entire stack of items at once quite a bit (Excellion)
- added Cold Resistance to Ragnars, Cold Towers, and Cold Totems
- added Elemental Resistance to Amorphs and Elemental Totems
- added Fire Resistance to Torva Shamans, Fire Throwers, Fire Towers, and Fire Totems
- added Lightning Resistance to Lightning Towers, Lightning Totems, and Lightning Elementals
- added Poison Resistance to Poison Towers, Poison Totems, Dark Elf Assassin, Wampir, Zombie Wampirs, Scorpion, Scorpid, and Zombie Scorpion
- added Magic Resistance to Ghosts, Death Knights, Liches, and Dark Elf Wizards
- updated donation lists from Patreon
- Exploding Arrow is now considered a spell (DL only)
- now reduced enchanting price shows up correctly on item if you have enchanting skill (chesse20)
- added special abilities and variants info to Scorpid bestiary entry
- changed PROTOCOL_VERSION to 86
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