On Foot Exploration Prototyping
Author: indiefoldcreator
Date:
Fri, 03 Nov 2023
Game: Soul Saga
Genre:
Adventure, Indie, RPG, Strategy, Early Access
Developer: Disastercake
Release Date: Fri, 28 Feb 2020
Developer: Disastercake
Release Date: Fri, 28 Feb 2020
Soul Saga v20.03.29 is live! This update begins to prototype on-foot exploration areas by implementing on-foot exploration for the Grumplin invasion quest spots. I'm looking forward to your feedback!
v20.03.29.02
Persistent Archipelagos
On-Foot Grumplin Invasion Quest
Dynamic Resolution Settings
Patch Notes
v20.03.29.02
Features
Persistent Archipelagos
- Archipelagos now retain their layout and item placements throughout the day and are reset at the start of each day.
- If you return to an archipelago the same day, your airship will enter at the exact point you left at.
On-Foot Grumplin Invasion Quest
- Approaching a Grumplin Invasion base will now load into an on-foot scene where you explore a Grumplin outpost and defeat the boss at the end to complete the quest.
- There is now only 1 Grumplin war camp spot per invasion quest (instead of 5 per invasion quest).
Dynamic Resolution Settings
- Resolution settings will now dynamically filter the available options based on the supported full-screen resolutions of the current display.
- Changing the resolution settings will now immediately change the game settings without an application restart.
Adjustments
- General: Changed the visual effect for being too far away from land on your airship to a solid black vignette (previously was a subtle, light, red vignette).
Bug Fixes
- General: Loading an auto-saved game would permanently progress an entire day.
- General: Using a controller while delegating Guildmembers in the 3D Guildhall would break the delegation UI.
- Settings Menu: Sound Effect and Music volume slider previews would only work the first time the menu was opened.
- Other minor bug fixes and performance improvements.
Image Previews
Write your comment!