Update 2.3 and MKW Invities Countdown

Date: Wed, 12 Apr 2023
Kingdom Wars 2: Battles Game Banner
Genre: Indie, Simulation, Strategy
Developer: Reverie World Studios
Release Date: Fri, 04 Mar 2016


Dear Players,

We are happy to say, we are less than two weeks away from finally sending out Medieval Kingdom Wars pre-alpha testing invites.

Same week we`ll release KW2B update 2.3, that we hope will breath some fresh life into KW2B.

So lets dive into each one of these in details.


KW2B Update 2.3
With this update we`ll be adding some features from MKW engine to KW2B, as well as introducing some art updates and balance changes.

With 2.3 KW2B will start looking much better with all new terrain, featuring approach we used in MKW, in addition there`s new shadow code - greatly improving the look of shadows, and finally some changes to camera controls that our players should like and have a "refreshed" visual experience.

In addition we are doing a major change to multiplayer - completely eliminating multiplayer command lag. Downside - the visual multiplayer lag will become more obvious, but from the feedback we have it`s a fair trade.

We are also greatly improving CPU performance on the Ruins levels, during late game, and fixing some pathfinding problems like units not being able to cross bridges.

On top of variety of bug fixes and minor improvements across the board, we are also doing quite a bit towards balancing multiplayer based on your feedback over the past few months.


MKW Pre-Alpha Testing Invites
April 14th is the date for the first round of invites to go out.

We have selected quite a few players who we`ll be emailing the invite, and we expect to have additional rounds that will cover majority of our top player population from Kingdom Wars 1 and Kingdom Wars 2: Battles.

Few things to mention - the requirements for the first invite are really high up, we are only inviting our top players. We looked at players with close to 100 hours of gameplay time, and lots of progress.

In addition please keep in mind that we can only send invites via the email that you entered when running KW2B or KW1 for the first time.

If you didn`t make it in this time - don`t worry, chances are if you are one of our veterans you`ll get invited in one of the following rounds.

We also have to mention that installation will come with an NDA agreement, as we have to keep the game a secret for now from the larger community and want to try and avoid leaking screenshot and video of the game this early in production.

And finally - this might be a deal breaker for some of you... But, for the first couple of rounds the pre-alpha build will require a pretty good video card. We are in progress of adding additional LODs to make it playable on all systems, but we are still couple of months away from that. I think from round 3 we`ll finally have game accessible for all ranges of hardware, so requirements will become same as KW2B.

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