KENYA! KENYA! KENYA!
Author: indiefoldcreator
Date:
Tue, 14 Mar 2023
Game: art of rally
Genre:
Action, Indie, Racing, Simulation, Sports
Developer: Funselektor Labs Inc.
Release Date: Wed, 23 Sep 2020
Developer: Funselektor Labs Inc.
Release Date: Wed, 23 Sep 2020
The Kenya Update is live!
The free and long-awaited Kenya Update is finally here, the first new location of art of rally and 4 new cars to match too! Splash through water bars and dodge zebras.
Kenya Location
6 new stages: mount kenya, karura, homa bay, ndere island, lake baringo, lake nakuru
1 new freeroam: mara simba
4 New Cars
group 4: the gazelle
group b: the king of africa, das 559, the hyena
More Goodies
errant road markers will no longer ruin your day
dx12 11 & 12 launch options (steam & gog only)
dynamic resolution in dx12 mode
The Future
We’re working on the next location, ready to get tropical?
Changelog
features
- 6 new rally stages in Kenya: mount kenya, karura, homa bay, ndere island, lake baringo, lake nakuru
- 1 new freeroam location
- 4 new cars: gazelle, the king of africa, das 559, the hyena
- added dx12 in the game launch options
improvements
- changed road marker behavior to not get react with car after being hit
- dynamic resolution scaling when running the game in DX12, which has shown performance improvements
- changed car group trailers codec for better compatibility across different operating systems
- added an error message when accessing online events having not accepted the privacy policy
- prevent online events from being hidden on connection error
- added progress bar to the videoplayer
fixes
- fixed RALLY letters updating incorrectly on freeroam loading screen
- fixed floating house in Sardinia4
- fixed AI driver using Group S car in Group B
- fixed a bug where pressing the skip song button during the splash screen would play a song at full volume even when volume was set to 0%
- fixed online events ranking text not responding to dark mode
- fixed bug where driving around the finish line could get the player reset to a position beyond the finish line
- fixed a section of road in mount asama that incorrectly treated the car as if it was off road
- fixed stage time on stage over screen reading as zero on terminal damage
- fixed cozzie sr71 drawing drawing incorrect transmission particles (was set to AWD, should have been RWD)
- fixed guard rail collider on mount asama
- fixed freeze at end of stage
- fixed ghosts to correctly spawn
- fixed a bug where car cleaning would (visually) become undone on a quick restart
- fixed offline times not being taken into account for post stage best time
- fixed a bug where the post stage restart button could be pressed infinitely
- fixed road markers not responding to slow collisions with car
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