Product Update v1.0.0.25

Date: Mon, 03 Jul 2023
Valdis Story: Abyssal City Game Banner
Genre: Action, Indie, RPG
Developer: Endlessfluff Games
Release Date: Wed, 30 Oct 2013
Yet another update folks. We took in a lot of feed back from you guys and made a lot of tweaks/changes. There are some balance changes to both Gilda and Vladyn.

The changes to Vladyn are mostly tweaks to his guns. The Chakram weapon has been a tricky situation. First it was way too strong then it was nerfed into oblivion so we decided to get back to the drawing board. The chakram was entirely replaced with a new gun weapon "Doombringer".

Gildas changes were aimed at bringing up her early game and toning down her late game slightly.

This update also brings new content with the addition of Arena Mode!

^and some sweet fan art by http://pyroxene.deviantart.com/ ^

We will be keeping this update on a separate Beta branch for any hot fixes that may/will be incoming before we move it to the main branch. To try out this update right-click the game in your library / properties / BETAS / select update_beta from the drop down menu.

More detailed change log below.

Fixed

  • Access to temple adjust to prevent Vladyn from getting trapped.
  • armor not properly giving stats.
  • Queen/King would sometimes drop ancient coins instead of arch souls.
  • Brizahl's cooldown time now properly reduces with his level.
  • Text descriptions on various skills.
  • Highlander hood bonus didn't apply to guns.
  • Highlander hood mana penalty didn't apply to Reina or Gilda.
  • Various affliction based skills wouldn't activate if your base affliction chance was zero.
  • Various issues with banana fishing sometimes missing its target.
  • Unarmed attacks as Wyatt properly gain skill with certain accessories.
  • Skip Godslayer ending.
  • Bug when parrying with Seraphic Blades.
  • Adjusted various scenes where NPC's kill each other.(ongoing)
  • will no longer backfire during certain battles... I think.


Added

  • Arena mode.


Changed

  • bonus reduced to 10% to account for added in .23.
  • Base bleed from skill reduced, now scales up with Str.
  • Quit game from options redone.
  • now increases attack speed of attacks.
  • All heavy attacks damage now passively scales with Str.
  • is now passively granted when obtaining .
  • All previous ways to attain have been replaced with new skills.
  • now reduces crit damage by 30% instead of setting crit chance to 0%.
  • Relic weapons no longer gain unarmed bonuses.
  • Relic weapons mana cost scales with character level instead of upgrades.
  • Accessories that alter Punch/Kick have new properties when playing as Gilda.
  • Gilda's base Attack/Magic power increased. Magic Power scaling decreased slightly.
  • Slightly increased poison damage against non boss enemies.
  • Atalan assist Armor Ruin/Crit % slightly increased. Now has limited aiming abilities.
  • Stagger penalty removed from casting with insufficient mana.
  • attack bonus changed to armor ruin.
  • damage reduced slightly.
  • Seraphic Blades aerial attack now functions similar to Gildas aerial attack.
  • Wyatt/Reina rising attacks now only triggered after using button.
  • weapon replaced with
  • Rune of knowledge mana regen bumped up to 20%.
  • Blight Dragon stat bonus reduced slightly.
  • As Gilda, now grants skill instead of dodge during burst.
  • Trigger to is no longer tied to Int.
  • Skeletal servant element determined by the magic in use when created.
  • Skeletal servant attack and magic/power now scale with Gilda's attack/magic power.
  • focus cost reduced to 175.
  • focus cost reduced to 125.
  • Various changes to shot power calculation/scaling.
  • skill changed to every 6th shot has increased critical chance and critical damage.
  • Esperanda's Long gun reduces shot trigger to 3.

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