New Build going live tonight! (should fix a major bug)
Author: indiefoldcreator
Date:
Thu, 27 Jun 2024
Game: Sword 'N' Board
Genre:
Action, Adventure, Indie, RPG, Early Access
Developer: Stuffed Castle Studios
Release Date: Fri, 29 Jan 2016
Developer: Stuffed Castle Studios
Release Date: Fri, 29 Jan 2016
Hey everyone!
I just wanted to make everyone aware of a new build going live tonight. You'll see several bug fixes, the most important one being a strange "Autofire" issue mainly with official Xbox branded controllers on Windows 10.
The issue was reported some time ago, and I was finally able to track it down and (hopefully) put an end to it.
We've used the Official Xbox One Wireless controller and a Logitech f710. I'd definitely like for anyone that ran into the issue before, to try the game again when the new build goes live later on tonight, and see if they run into the same issue or not!
There will also be a minor bug fix, that caused some frame rate issues when trees and things would burst into flame either because a bomb was used on them, or because your Sword+bomb combo was used.
I also fixed the issue where treasure chests wouldn't give you items that stacked properly, so all treasure chests within the world should work as intended once the build goes live!
I just wanted to make everyone aware of a new build going live tonight. You'll see several bug fixes, the most important one being a strange "Autofire" issue mainly with official Xbox branded controllers on Windows 10.
The issue was reported some time ago, and I was finally able to track it down and (hopefully) put an end to it.
We've used the Official Xbox One Wireless controller and a Logitech f710. I'd definitely like for anyone that ran into the issue before, to try the game again when the new build goes live later on tonight, and see if they run into the same issue or not!
There will also be a minor bug fix, that caused some frame rate issues when trees and things would burst into flame either because a bomb was used on them, or because your Sword+bomb combo was used.
I also fixed the issue where treasure chests wouldn't give you items that stacked properly, so all treasure chests within the world should work as intended once the build goes live!
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