Kabounce Patch 1.36
Author: indiefoldcreator
Date:
Mon, 26 Aug 2024
Game: Kabounce
Hi everyone!
Patch to address some of the issues we've heard about over the weekend. Let us know if you continue to experience any problems
- Fixed sometimes not receiving all anniversary lootballs when collecting multiple in the same online match
- Fixed potential crash when opening anniversary lootball
- Fixed not receiving scrap from unlocking a duplicate event item
- Fixed scaling issue with "NEW!" and "UNLOCKED" in some languages of the garage
- Changed text when clicking locked DLC to be more accurate
- Potentially fixed some random crashes that occurred sparingly; however, were unable to reproduce
- Potentially fixed steam username not correctly initializing
- Potentially fixed an issue which caused players to be moved out of ranked matches, back to the menu. We think the game server was out of sync with matchmaker most likely
- Changed some settings of effects quality. The Ultra setting didn't show any changes; however, would affect performance severely. We've currently limited it to "High" or "Low" to avoid confusion and peformance drops
- Changed how matchmaking rating is updated after ranked match are lost or won, MMR points lost should no longer be as extreme compared to winning rating points.
- Made amount of anniversary lootballs between challenge levels consistent to avoid confusion
- Added Asia server in the setting menu for filtering
Hope this helps some of the issues we read / heard about.
Cheers!
-Stitch Heads
Patch to address some of the issues we've heard about over the weekend. Let us know if you continue to experience any problems
BUG FIXES
- Fixed sometimes not receiving all anniversary lootballs when collecting multiple in the same online match
- Fixed potential crash when opening anniversary lootball
- Fixed not receiving scrap from unlocking a duplicate event item
- Fixed scaling issue with "NEW!" and "UNLOCKED" in some languages of the garage
- Changed text when clicking locked DLC to be more accurate
- Potentially fixed some random crashes that occurred sparingly; however, were unable to reproduce
- Potentially fixed steam username not correctly initializing
- Potentially fixed an issue which caused players to be moved out of ranked matches, back to the menu. We think the game server was out of sync with matchmaker most likely
IMPROVEMENTS
- Changed some settings of effects quality. The Ultra setting didn't show any changes; however, would affect performance severely. We've currently limited it to "High" or "Low" to avoid confusion and peformance drops
- Changed how matchmaking rating is updated after ranked match are lost or won, MMR points lost should no longer be as extreme compared to winning rating points.
- Made amount of anniversary lootballs between challenge levels consistent to avoid confusion
ADDITIONS
- Added Asia server in the setting menu for filtering
Hope this helps some of the issues we read / heard about.
Cheers!
-Stitch Heads
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