2.0.17 Summer Update: Colors of the Wind

Date: Sat, 15 Apr 2023
Guns of Icarus Online Game Banner
Genre: Action, Adventure, Indie, Simulation
Developer: Muse Games
Release Date: Mon, 29 Oct 2012


It's time for the Summer Update! We've just received a shipment of newly balloon-approved dyes and we're giving them to you. Make those balloons shine!

Want to see your character in a profile picture? Send us a high-quality picture of your avatar - we'll be choosing a few to add to the game! You can send these to us at contests@musegames.com !

New:
  • All costume and ship colors are now interchangeable! Can be purchased through the ship or costume menu.
  • New Voice command pack from Steam user Ripsaw (free for everyone!).
  • New profile pictures.


Changes:
  • ‘Yellow’ paint renamed ‘Antique Bronze’
  • ‘Jet Black’ paint renamed ‘Weathered Black’
  • Ship paint icons replaced with costume colored dust icons.
  • All dyes now renamed to “paint”.
  • Activated fireworks.
  • Magnate paint areas changed from balloons to sails.
  • Gunner and Pilot tool order changed - Spyglass will be in last slot on right while off helm.




Balance PvE:


  • Increased repair and rebuild ability of AI airship tool.


Normal Difficulty:
  • Reduced fire chance from boss ships.
  • Reduced number of enemies from 3 to 2 per player ship.


Enemy AA towers:
  • Reduced force attacks by 50%
  • Removed fire chance.
  • Increased turn arcs from 80 to 130.
  • Lowered down arc from 80 to 20
  • Lowered turn speed from 100 to 20
  • Reduced ammo count to 4 from 6
  • Increased range.
  • Reduced rate of fire.
  • Will now repair armor.
  • Repairs gun faster.


Boss ships:
  • Modified Hades with higher rate of fire.
  • Modified Flamethrower with lower ammo count, higher rate of fire, and more chance of causing fires.


Physics:
  • Removed ‘freefall’ from AI ships. They will now behave like player ships when balloons are destroyed.


Balance PvP:


Aten Lens Array :
  • Passes through all targets in line, dealing damage to everything it passes through.
  • Reduced charge time from 1.75 seconds to 1.
  • Reduced speed modifier from -88% to -30% while firing.
  • Reduced range to 800 from 1200


Roaring Tiger Heavy Detonator :
  • Arming delay reduced to 0.2 seconds from 1
  • Jitter increase to 8 from 3
  • Velocity increase to 125m/s from 80 (range remains 500)
  • Fires a cluster of 8 detonators instead of 1
  • Ammo reduced to 1 from 3
  • Rate of fire increase to 2 from 1 to compensate for Extended Magazine.
  • Reload time reduced to 4 from 10
  • Side arcs reduced to 30 from 60
  • Primary Damage: Flechette - 11 per projectile, from 60
  • Secondary Damage: Explosive - 31 per projectile, from 80
  • Secondary feature unchanged. Explodes twice when activated.
  • Force removed.


Fixes:
  • Adjusted material on Goldfish balloon for more consistent paint colour
  • Fixed material error on Goldfish sails (paint and team colors)
  • Fixed material error on Mobula square sails (paint and team colors)
  • Optimized water on Scars of Lutessa (again).


Known bugs:
  • Texture glitches on Goldfish, Galleon, Squid, and Magnate. We're working on it!

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