2.0.17 Summer Update: Colors of the Wind
Author: indiefoldcreator
Date:
Sat, 15 Apr 2023
Game: Guns of Icarus Online
It's time for the Summer Update! We've just received a shipment of newly balloon-approved dyes and we're giving them to you. Make those balloons shine!
Want to see your character in a profile picture? Send us a high-quality picture of your avatar - we'll be choosing a few to add to the game! You can send these to us at contests@musegames.com !
New:
- All costume and ship colors are now interchangeable! Can be purchased through the ship or costume menu.
- New Voice command pack from Steam user Ripsaw (free for everyone!).
- New profile pictures.
Changes:
- ‘Yellow’ paint renamed ‘Antique Bronze’
- ‘Jet Black’ paint renamed ‘Weathered Black’
- Ship paint icons replaced with costume colored dust icons.
- All dyes now renamed to “paint”.
- Activated fireworks.
- Magnate paint areas changed from balloons to sails.
- Gunner and Pilot tool order changed - Spyglass will be in last slot on right while off helm.
Balance PvE:
- Increased repair and rebuild ability of AI airship tool.
Normal Difficulty:
- Reduced fire chance from boss ships.
- Reduced number of enemies from 3 to 2 per player ship.
Enemy AA towers:
- Reduced force attacks by 50%
- Removed fire chance.
- Increased turn arcs from 80 to 130.
- Lowered down arc from 80 to 20
- Lowered turn speed from 100 to 20
- Reduced ammo count to 4 from 6
- Increased range.
- Reduced rate of fire.
- Will now repair armor.
- Repairs gun faster.
Boss ships:
- Modified Hades with higher rate of fire.
- Modified Flamethrower with lower ammo count, higher rate of fire, and more chance of causing fires.
Physics:
- Removed ‘freefall’ from AI ships. They will now behave like player ships when balloons are destroyed.
Balance PvP:
Aten Lens Array
- Passes through all targets in line, dealing damage to everything it passes through.
- Reduced charge time from 1.75 seconds to 1.
- Reduced speed modifier from -88% to -30% while firing.
- Reduced range to 800 from 1200
Roaring Tiger Heavy Detonator
- Arming delay reduced to 0.2 seconds from 1
- Jitter increase to 8 from 3
- Velocity increase to 125m/s from 80 (range remains 500)
- Fires a cluster of 8 detonators instead of 1
- Ammo reduced to 1 from 3
- Rate of fire increase to 2 from 1 to compensate for Extended Magazine.
- Reload time reduced to 4 from 10
- Side arcs reduced to 30 from 60
- Primary Damage: Flechette - 11 per projectile, from 60
- Secondary Damage: Explosive - 31 per projectile, from 80
- Secondary feature unchanged. Explodes twice when activated.
- Force removed.
Fixes:
- Adjusted material on Goldfish balloon for more consistent paint colour
- Fixed material error on Goldfish sails (paint and team colors)
- Fixed material error on Mobula square sails (paint and team colors)
- Optimized water on Scars of Lutessa (again).
Known bugs:
- Texture glitches on Goldfish, Galleon, Squid, and Magnate. We're working on it!
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