Change Log for April
Author: indiefoldcreator
Date:
Wed, 04 Dec 2024
Game: Vol'Talkes - The AI War
Hey guys!
In April we had several updates, patches and tewaks. A lot of them have been behind the scenes for the engine and the AI, but we also have some significant game changes that affect you directly
Some units now can be upgraded for a MK2, MK3 or even a MK4 tier. There are different way to do so. Some just need new weapons or technology researched thers need to be build several time to trigger an improvement or you find some strange tech by accident - or you have to advance the overall tech tier.
We decided to use the common colours for the quality of the units you might know from many MMOs.
White -> Green -> Blue -> Purple
--> -->
Tell us what you think about it!
You now can build a research lab and gain new technologies... Some of them improofe your units, other give you acces to new units or ways to make money.
Try some slavery, or get your CutThroat a better punch with some additional missles
You now have to conquer specific places to be able to "do something" there. At the patrol bases you can get their old shipyards running angain, and produce better units - and of planets you now can build the Space Elevator, opening new options on what you can do on the plants
We know what people hate most is playing the same maps again and again and again... We now can give locations multiple maps so whenever you jump to it, you never know what you will get. New space maps will come on a patch in the futre.
The Carrier now is a T1 unit and only carries fighters into battle. You now can launch the fighters by hand, deciding when you wish to bring them into battle. A higher tier version is equibbed with Anti Fighter turrets and can additionally launch Bombers
The CutThroat now also is a T1 unit and can be upgraded several time to become a real mean badass
This new structure enable you to produce new structures depening on the location
The Spitfire delivers the necessary punch to deal with capital units and stations
So much for the Changes of April - but there still are some things that want to be discovered ingame, happy hunting ;)
In April we had several updates, patches and tewaks. A lot of them have been behind the scenes for the engine and the AI, but we also have some significant game changes that affect you directly
Unit Upgrades
Some units now can be upgraded for a MK2, MK3 or even a MK4 tier. There are different way to do so. Some just need new weapons or technology researched thers need to be build several time to trigger an improvement or you find some strange tech by accident - or you have to advance the overall tech tier.
We decided to use the common colours for the quality of the units you might know from many MMOs.
White -> Green -> Blue -> Purple
--> -->
Tell us what you think about it!
Research
You now can build a research lab and gain new technologies... Some of them improofe your units, other give you acces to new units or ways to make money.
Try some slavery, or get your CutThroat a better punch with some additional missles
Construction Sites
You now have to conquer specific places to be able to "do something" there. At the patrol bases you can get their old shipyards running angain, and produce better units - and of planets you now can build the Space Elevator, opening new options on what you can do on the plants
Multiple Maps for one place
We know what people hate most is playing the same maps again and again and again... We now can give locations multiple maps so whenever you jump to it, you never know what you will get. New space maps will come on a patch in the futre.
Carrier
The Carrier now is a T1 unit and only carries fighters into battle. You now can launch the fighters by hand, deciding when you wish to bring them into battle. A higher tier version is equibbed with Anti Fighter turrets and can additionally launch Bombers
CutThroat
The CutThroat now also is a T1 unit and can be upgraded several time to become a real mean badass
Basic Production Station
This new structure enable you to produce new structures depening on the location
Spitfire
The Spitfire delivers the necessary punch to deal with capital units and stations
So much for the Changes of April - but there still are some things that want to be discovered ingame, happy hunting ;)
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