Alien Swarm: Reactive Drop Update - October 27, 2022
Author: indiefoldcreator
Date:
Sun, 22 Jan 2023
Hot off the tail of last week's update, here are some fixes for bugs reported by the community.
Weapons
- IAF Medical Gun: Fixed collision being oriented differently than the visible model.
- CR18 Freeze Grenades: Fixed collision being oriented differently than the visible model.
- Flashlight Attachment: Fixed a long-standing issue with this equipment's center of gravity.
- FG01 Hand Grenades: Fixed collision being oriented differently than the visible model.
- IAF Medical Amplifier Gun: Fixed collision being oriented differently than the visible model.
- TG-05 Gas Grenades: Fixed collision being oriented differently than the visible model.
Misc
- Fixed doors sometimes surviving a single large hit that dealt more than their max health.
- Fixed a rare ragdoll-related crash.
- Fixed a crash when killing aliens without a Steam client connection on a map loaded via console commands.
- Fixed a crash when leaving the mission settings screen with a dropdown menu open.
- Fixed a duplicate in-game voting menu being visible during briefing if a briefing camera is in use.
- Added convar asw_blip_color_parasite_egg for setting the color of unhatched parasites on the minimap.
- Fixed being unable to join lobbies for certain missions through the game UI.
- Fixed the list of disabled workshop addons not being loaded at startup.
- Fixed wanderers and hordes spawning behind vault doors.
- Added a workaround for the engine sometimes forgetting which players are voice-muted.
Mapping
- env_sprite_clientside now changes to server-side env_sprite if it has a targetname or parentname defined. A warning is printed to the console if this happens.
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