The update has been published as the default version for all users.

Date: Thu, 13 Apr 2023
The Witness Game Banner
Genre: Adventure, Indie
Developer: Thekla, Inc.
Release Date: Tue, 26 Jan 2016
This is the version that has been on 'future' for a while, with a few changes. 'default' and 'future' are now the same build of the game.

Full list of changes versus the current public version:


  • Added alternative "Click-to-Move" control scheme: Pause Menu -> Controls -> Mouse Control

    • Mimics the touch controls from the iOS version with the mouse
    • Left click to walk
    • Left double-click to run
    • Left click and drag to look around
    • Right click to toggle in/out of focus mode
    • Hold middle mouse or alt to strafe

  • Remappable keys: Pause Menu -> Controls -> Customize Keys
  • Remappable gamepad: Pause Menu -> Controls -> Customize Pad
  • Ability to swap gamepad analogue sticks: Pause Menu -> Controls -> Pad Sticks Layout
  • Fix to prevent players getting stuck after the rotating platform in the marsh
  • Allow supersampling in fullscreen in High profile
  • Improved early game control-hint UI
  • Many small bug-fixes to art, gameplay, and performance
  • Savegames are now compatible between Mac and Windows versions.


Windows only:

  • Make sure Xbox gamepads work on a vanilla install of Windows 8/8.1/10 without needing to install the Windows 7 pad driver
  • Fixed incorrect default language selection on Windows PCs set to Portuguese or Brazilian Portuguese


MacOS only:

  • Made default quality settings levels (High, Medium, Low) more in-line with other platforms on equivalent hardware
  • Fixed some performance bugs
  • These greatly improve performance on Macbook (including Air, Pro) especially older models


What's not included in this patch is a fix for the flickering issues on some Intel GPUs on MacOS High Sierra. High Sierra introduced a bug in the Intel graphics driver, Apple are aware of it and we're working with them, but unfortunately we're at the mercy of their update release schedule. Obviously we'll post on the forums as soon as there's any news on that.

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