New Patch Released!

Date: Thu, 09 Nov 2023
Ancient Space Game Banner
Genre: Strategy
Developer: CreativeForge Games
Release Date: Tue, 23 Sep 2014
We've made some big changes across the board, both to address bugs as well as to react to community feedback. Please see below for the changes in full:

PLEASE NOTE: Loading an existing save-game on any of the modified missions will prompt you to begin from the mission-start.

General Changes


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  • Saves made before installation of DLC should be visible and playable

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  • Fixed “The Grand Collector” achievement

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  • Improved unit and ability balance, based on player feedback and internal play-testing

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  • Numerous corrections to the Polish localization

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  • Minor text and tool-tip corrections in all language versions


Mission-Specific Changes



    Mission 1
  • Added extra player units (on Normal and Hard difficulty). We felt this change should smooth out the difficulty on these settings.
  • Removed a potential block, in which the mission would not end despite completing all objectives successfully.

    Mission 2
  • Should no longer end in a fail state when objectives are completed successfully on lower­end machines.
  • Cargo ship objective locations should now display correctly on convoys 4 and 5.

    Mission 5
  • Initial fleet balance tuned.
  • Cargo ships should no longer disappear when camera is zoomed out.

    Mission 6
  • Selecting the alien structure required for the optional objective should no longer be arduous.

    Mission 13
  • Removed a potential block, which occurred if boarded Trojans were neutralized, instead of acquired by the player.
  • Fleet updates.
  • Ulysses II should now be safe from harm during a short sequence between the cut scene and the briefing.
  • Fixed some missing tooltips.

    Mission 14
  • Safeguarded against potential exploits.
  • The "Alien Guerilla" achievement should now be granted correctly.

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