Patch Notes - Oct 23 2015 pc 1.002 - Even Playing Field
Author: indiefoldcreator
Date:
Wed, 12 Apr 2023
Game: Secret Ponchos
Hey everybody! We are happy to drop in our 2nd patch since launch. This one is more major, and addreses a few larger scale items from community feedback. Thanks to the community, and Id also like to thank and my teammates for working hard to get these changes implimented so quickly.
Stay tuned for the next patch!
- Stats : All characters will start with 12 perk points, they can assign as they wish
- Players will no longer earn perk points as they level up
- Players will not lose bounty any more. If they ended a match with a negative score, their earnings will be zero and not negative
- Match Reshuffle - If teams are unbalanced, the game will redistribute players to reduce any skill differences where applicable. Premade teams stay together.
- Grit alternative Skins can now be unlocked via Barter Coins!
- Gordo - Fixed bug where Gordo could start running randomly at his max speed, (instead of his Min speed), at the start of acceleration. This was making him incredibly fast
- added a tunable cooldown timer for Gordos Ground Slam. Initially set to 4 seconds to match Blind cooldown, and Phantom Whips trike cooldown.
- Deserter can no longer charge his Cold stare (Snipe) while invisible in cover. Charging it will release him from cover
- bug fix for deserters heal not being interruptible if player holds down heal button
- reduced duration of “Boots” powerup
- reduced the initial default volume of music (won’t affect current installs)
- Moved spawnpoint on mines level so you don’t run into cart
- fix for a bug where wolf being able to CRIT hit if she rolls AFTER firing
- fix for Wolf girl turbo fire exploit caused by weapon switching
- Fixes for Crashes entering “Rank mode” with steam names with unusual characters
- fix for “Nice Bounty “ rewards not activating achievements when causing a character to level up
- Support added to Ban players/cheaters
- Matador “Blind” no longer will use stamina. instead it is set to a 4 second cooldown. This will keep blind a “skilled strike” (not spammable) while freeing up stamina for Matadors Pounce, evades, and sword slashes. It also means her Blind/Evade combo will only cost 1 stamina isntead of 2, making it more viable
- Mines level art optimization to increase FPS
- Fort level art optimization to increase FPS
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