Steam Trading Cards are Live!
Author: indiefoldcreator
Date:
Mon, 23 Dec 2024
Game: This Book Is A Dungeon
Creeping forth from the blackest pit of pestilence comes a delicious invention of dark, wicked design...
That's right: Steam Trading Cards are finally here!
Thanks so much for your continued support of TBIAD since launch! The community has been asking, so I've finally managed to carve out time to create and implement Steam Trading Cards for the game. Mercifully, I've elected to set them to drop at slightly shorter intervals than most games.
I really appreciate everyone's interest in the game! If you're enjoying it, please take a moment to leave a Steam review! That makes a big difference -- especially in terms of motivating me to keep tinkering away on some grisly future projects I think you'll love.
The positive reviews have been very kind and encouraging, and I've also gained a lot of insight from useful critical feedback, too.
TBIAD was first created with Twine as an experiment. I'm thrilled with what I was able to create within the tool's limitations (and my own, at the time), and I've learned a ton over the past year. Now that I'm working in GameMaker Studio, I'm able to do SO much more, so I can't wait to share with you what's coming up!
Stay tuned and thanks again!
-Nathan
That's right: Steam Trading Cards are finally here!
Thanks so much for your continued support of TBIAD since launch! The community has been asking, so I've finally managed to carve out time to create and implement Steam Trading Cards for the game. Mercifully, I've elected to set them to drop at slightly shorter intervals than most games.
I really appreciate everyone's interest in the game! If you're enjoying it, please take a moment to leave a Steam review! That makes a big difference -- especially in terms of motivating me to keep tinkering away on some grisly future projects I think you'll love.
The positive reviews have been very kind and encouraging, and I've also gained a lot of insight from useful critical feedback, too.
TBIAD was first created with Twine as an experiment. I'm thrilled with what I was able to create within the tool's limitations (and my own, at the time), and I've learned a ton over the past year. Now that I'm working in GameMaker Studio, I'm able to do SO much more, so I can't wait to share with you what's coming up!
Stay tuned and thanks again!
-Nathan
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