Countrified Release
Author: indiefoldcreator
Date:
Wed, 16 Aug 2023
Game: Countrified
Genre:
Action, Adventure, Casual, Free to Play, Indie, RPG, Simulation
Developer: Avelar Studios
Release Date: Sun, 23 May 2021
Developer: Avelar Studios
Release Date: Sun, 23 May 2021
Countrified is now fully launched! Now we have a main objective and a third-person camera.
Changes and repairs:
// - Balance of the camera in the animations of the character moving.
// - Improved interaction system.
// - Fixed impossible to open chests.
// - Fixed the zoom and scope of the weapons fixed on the screen when changing weapons while aiming.
// - Ambient sound volume increased.
// - Fixed shots passing through walls.
// - Visual rework of the store.
// - New season of skins in the store.
// - Now you can earn steam items in the game just by playing.
// - Character's running speed reduced.
// - Part of the map that held the character close to the plant was smoothed.
// - Removed space between stones in one of the flag spawns.
// - Fixed a time when you hit a feature that keeps showing up forever
// - Portuguese translation removed (with the exception of the tutorial). This was bringing a lot of bugs into the game.
// - Fixed not being able to get out of the stairs.
Features:
// - You can now switch between first and third person.
Group system replaced by the flag system, which was worked on.
// - There is an aura in the location of the flag, which is only seen when away from the flag, revealing the position of the flag and which team dominates it.
// - Now there are two teams in the game, and the team that simultaneously dominates the two flags that we have on the map for 10 min wins.
// - When a team wins, the map is reset.
// - Players have their team's flag as their initial and default spawn.
// - When dying, players automatically revive after 15 seconds, in their bed. If there is no bed, the spawn occurs on the flag dominated by the team. If there is no flag dominated by your team, then the spawn is random around the map.
// - There is no more save system on the dedicated server. It didn't make sense for us to save progress, now that we have a "match" system.
// - You can see the name of each member of the team when you get close.
// - Players from the same team appear on the map.
Changes and repairs:
// - Balance of the camera in the animations of the character moving.
// - Improved interaction system.
// - Fixed impossible to open chests.
// - Fixed the zoom and scope of the weapons fixed on the screen when changing weapons while aiming.
// - Ambient sound volume increased.
// - Fixed shots passing through walls.
// - Visual rework of the store.
// - New season of skins in the store.
// - Now you can earn steam items in the game just by playing.
// - Character's running speed reduced.
// - Part of the map that held the character close to the plant was smoothed.
// - Removed space between stones in one of the flag spawns.
// - Fixed a time when you hit a feature that keeps showing up forever
// - Portuguese translation removed (with the exception of the tutorial). This was bringing a lot of bugs into the game.
// - Fixed not being able to get out of the stairs.
Features:
// - You can now switch between first and third person.
Group system replaced by the flag system, which was worked on.
// - There is an aura in the location of the flag, which is only seen when away from the flag, revealing the position of the flag and which team dominates it.
// - Now there are two teams in the game, and the team that simultaneously dominates the two flags that we have on the map for 10 min wins.
// - When a team wins, the map is reset.
// - Players have their team's flag as their initial and default spawn.
// - When dying, players automatically revive after 15 seconds, in their bed. If there is no bed, the spawn occurs on the flag dominated by the team. If there is no flag dominated by your team, then the spawn is random around the map.
// - There is no more save system on the dedicated server. It didn't make sense for us to save progress, now that we have a "match" system.
// - You can see the name of each member of the team when you get close.
// - Players from the same team appear on the map.
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