Version 2.07

Date: Sat, 02 Sep 2023
Rogue's Tale Game Banner
Genre: Indie, RPG
Developer: Epixx.org
Release Date: Fri, 28 Mar 2014
Here is the full list of changes:

- Scroll of Enchanting now costs 40 gold coins instead of 80.
- Fixed two separate coin looting bugs that happened while having a full inventory.
- Scroll of Knowledge should now print the name of the scroll it makes known.
- Scroll of Knowledge now correctly teaches knowledge about a tome instead of spell.
- Changed text color to highlight whenever player learns or forgets about a knowledge.
- Wand of Scripting can no longer duplicate blank scrolls.
- Fixed a bug that printed about lost friends when creating a new character.
- Added a secret bag recipe and a challenge for some legendary bolts.
- Added feathers as a stackable junk item.
- Fixed a bug where AI thinks it can charge when it actually can't.
- Fixed a bug where resolution change led to client being modified error message.
- Fixed a bug that prevented some creatures from attacking if the player didn't see them.
- Fixed a bug that crashed the game when trying to enter the last level of Crumbling Abyss.
- Fixed a bug that made creature animations flicker when they moved or attacked.
- Fixed a bug that made Sweeping Blow change the animation target.
- Miscasts can now damage conduit weapons in addition to other effects.
- Potion of Healing now heals for X x 10% + XD6 instead of XD6 (*).
- Disabled player made maps from being added to the custom map pool (whoops).
- Fixed a bug that occasionally prevented using cursor actions (e.g. charge).
- Fixed a bug that allowed charging enemies that were in the fog of war.
- Corners can no longer be targeted using the target cursor (square -> octagon).
- Fixed a bug that crashed the game when the player died in dingbat form.
- Changed demonrat from strength based melee to agility based melee.
- Most action sounds made while shapeshifted now play creature move sound instead.
- Hateful Aura's radius is now 4 for non-monsters (used to be 8).
- Humans are now hostile towards shapeshifted creatures.
- Purple wizard staff now correctly teaches Release Soul.
- Added Bloodlines DLC data.

(*) All percentage based values use the relevant maximum value, e.g. max health.

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This update contains bug and balance fixes and it also contains data for the new Bloodlines DLC.

If all works out, Bloodlines DLC should be available at the end of the month (or early June) and it introduces the first two bloodlines and a lovely new boss.

Bloodlines are a collection of perks that change the way that your spells and talents work and/or provide passive effects. The in-game manual lists all of the perks and their effects.

Once you have unlocked a bloodline and some perks for it, you can select that bloodline at the character creation and the perks will affect your character starting from level 1.

A few more bloodlines and some other things are planned for later this year and having this new DLC should keep you updated for the next year and a half.

And finally a huge thank you for all players who have reported bugs and balance issues making it possible to fix them.

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