New update status
Author: indiefoldcreator
Date:
Sat, 13 Apr 2024
Genre:
Action, Adventure, Indie, RPG, Strategy
Developer: Snowbird Games
Release Date: Thu, 10 Dec 2015
Developer: Snowbird Games
Release Date: Thu, 10 Dec 2015
New team would like to give an update on the upcoming patch for Blood & Gold: Caribbean!
At the moment we're working on the update 2.070, which should be coming next week. We've looked through the most common problems players have with the game and want to offer our solution to them.
The update's going to include the following:
1) Troops staying in the air after the fortress walls they were on are destroyed. The bug is caused by Warband's engine inability to take building destruction into account, especially with people standing on it.
2) Fix for the error in troops number in your army, caused by incorrect calculating of the character's talents.
3) One of the main issues — pre-written economy conditions. We think it wasn't a good decision design-wise. In the upcoming update we're going to add a randomly generated system for natural resources. In addition, the welfare if cities will also be randomly generated from the start. Thus, players will have a new economic reality with each new game.
4) Fixes for the "Peddler" and "Entrepreneur" traits.
5) If a player managed to create a large business empire, his city list couldn't fit in the game's screen. This is fixed now.
6) Optimization — as we mentioned before, texture quality was excessive for a project based in this engine. This often led to game freezes on some systems. We'll do our best to make the textures more optimized and get rid of frequent crashes and freezes.
7) Finally, the achievements, which were promised earlier by the former team. As you could probably notice, the achievements are already finished and can be seen in Steam.
*UPDATE*: The update will become available this Friday, 28th.
At the moment we're working on the update 2.070, which should be coming next week. We've looked through the most common problems players have with the game and want to offer our solution to them.
The update's going to include the following:
1) Troops staying in the air after the fortress walls they were on are destroyed. The bug is caused by Warband's engine inability to take building destruction into account, especially with people standing on it.
2) Fix for the error in troops number in your army, caused by incorrect calculating of the character's talents.
3) One of the main issues — pre-written economy conditions. We think it wasn't a good decision design-wise. In the upcoming update we're going to add a randomly generated system for natural resources. In addition, the welfare if cities will also be randomly generated from the start. Thus, players will have a new economic reality with each new game.
4) Fixes for the "Peddler" and "Entrepreneur" traits.
5) If a player managed to create a large business empire, his city list couldn't fit in the game's screen. This is fixed now.
6) Optimization — as we mentioned before, texture quality was excessive for a project based in this engine. This often led to game freezes on some systems. We'll do our best to make the textures more optimized and get rid of frequent crashes and freezes.
7) Finally, the achievements, which were promised earlier by the former team. As you could probably notice, the achievements are already finished and can be seen in Steam.
*UPDATE*: The update will become available this Friday, 28th.
Write your comment!