1.0.4 Patch Released

Date: Sun, 01 Oct 2023
Project AURA Game Banner
Genre: Indie, Simulation, Strategy
Developer: Nexcentric Games
Release Date: Tue, 17 Apr 2018
Greetings Community!
We are bringing to you a new patch today where we hope all the issues during the game launch are finally gone! We invite you to continue reading for details:

Translations


The Russian language has been updated and tutorials are now fully localized.

UI


• There is a new option available in the setup menu for low/high level of details. Where by default it is high, setting it in low won’t render decorative elements like the underwater roads, hub stations, transport gears. This may save a few FPS if you prefer to gain in fluency for low spec computers.

· The quest bar progress that indicate the time left to be completed, will be now shown in red when it is close to expire.

Balancing


• Magenta Innovation points produced by ships has slightly lowered.

• Affinity and your colonists' demand quests will now reward you also with some cash.

• Demand quests by colonists will be a bit more frequent while going neutral.

• Invention technology becomes a conventional technology (it was core before). With this technology, your Corporation Buildings can transform Core-Investigation Documents of their color into Core-Invention Docs.

• Infra promotion, Demoralization and Infiltration threats lasts longer now to be resolved.

• The daily morale waste in Ultra difficulty has been reduced from 5 to 4.

Optimizations


• The transport system in the colony (lights, packets being sent, mechanism spinning) has been optimized.

• We found the log system was, under some circumstances, producing an fps drop and freeze.

Bugs


• There was an issue when clicking on items in the Log not being highlighted in the Inventory.


As always, thanks for reading, and we keep listening for feedback ;)

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