Update #1 - Dont call This a Necro - April 17,2017
Author: indiefoldcreator
Date:
Wed, 24 Apr 2024
Game: Shiny Gauntlet
It's been a while. Its fair to say that enough time has passed in order to disentangle the complex emotions that accompany any personal project.
Consider this a new leaf. An attempt to give this project some of the attention it deserves.
Consider this a new leaf. An attempt to give this project some of the attention it deserves.
Features
- Game-pad button customization. (However, only available for character movement. Keyboard only for navigating menus)
- In game screen shots (on success and fail screen).
- Full Screen enabled (press ESC to close) .
- Tutorial Screens.
Balancing
- Reduced Boss Monster base HP from 50 to 25.
- Damaged applied to rings after armour calculation.
- Hero will no longer be able to drop Shard when hit.
Fixes
- Optimized code to reduce lag spikes. The game should perform better now.
- Reduced opacity of smoke from torches (This should address a few UI issues).
- Charms should no longer spawn inside shrines.
Note: This patch is only applicable to the English Build at this time.
Coming Soon
- Revival of Weekly Challenges.
- Steam Trading Cards. (awaiting approval)
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