Din's Legacy patch 1.002
Author: indiefoldcreator
Date:
Thu, 30 Mar 2023
Game: Din's Legacy
This patch fixes a crash, makes intelligence & spirit better, makes mutating with other specialties/characters easier, and fixes a bunch of smaller issues.
1.002 change list:
1.002 change list:
- fixed a crash in cacheResource & getCachedResource (thread safe issue)
- increased health of NPCs that need to be rescued
- added 0.2% spell damage per intelligence (starting low to see how it goes)
- added 0.1% healing per spirit (starting low to see how it goes)
- changed mutate from specialty/character chances from 45/45/10 to 30 (keep) / 65 (from other specialty/character)/ 5% (completely random)
- defensive skills no longer help you get your combo multiplier up
- you can now leave a scenario early that you have lost (MikeLemmer)
- removed scenarios/worlds abandon stat - not really relevant since you can easily leave and come back to a scenario/world
- now non-quest dimensional gates are limited to having 5 monsters out at a time - should fix some slow down issues (won't fix anything currently broken worlds though)
- monsters now only constantly wander around town if a clan is there
- now monsters don't wander around just because they are in a war
- now a monster that can't move towards its destination will sleep for a while if nothing really pressing
- removed XP debt from abandoning a scenario with a hardcore character
- ice will no longer be created when ice or water is hit with an ice spell (Bender the DevoMiezer)
- added some more controls to things spreading (like water and ice)
- fixed stealth kill stat (Major Twitch)
- added Only Hope character mode - if you die, you lose that scenario/world (Calubob)
- now objects (like evil pool) and their status effects level scale correctly (chesse20)
- reduced Scavenger eat status effect time from 150.0 to 60.0 seconds
- made teleport sound a little quieter
- no longer get warnings from killing a friend of a clan when that clan is raiding you (*Yuki*)
- now make sure items don't get distributed to bulletin board (Notorious)
- now when 2 clans based in same level even though they will not buy the other contact, they will gladly sell it to you (DestroTheGod)
- fixed some brazier collision issues in dungeonDeathMaskDL.ara & dungeonPitsofDispairDL.ara (Nirimetus)
- now when holding down stay skill key and use left click to shoot a magic arrow skill it uses the skill correctly instead of the basic bow attack (Dr. Freeman)
- removed minimap key (it has been an option instead of a key for a while now) (DinoMC)
- added area name to uprising quest title (Roswitha)
- removed task stuff - not being used, could possible be a cpu hit if not working correctly
- can now tell if a thread is main thread - just a dev things at the moment
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