Update 1.0.9.1014 is here! (We've updated the AI and some other features)
Author: indiefoldcreator
Date:
Fri, 06 Sep 2024
Game: SPACECOM
Changes include:
-Improvements to AI algorithms which should decrease the number of situations where the AI is passive and non-responsive on higher difficulties (medium, hard, expert).
-Decreased the overwhelming love AI had for Siege Fleets. Higher difficulties should now be more aggressive and demanding with different fleet types.
-“Completionist” achievement should now work correctly (those who earned it but didn’t get it, please play any mission, win or lose and it should update correctly).
-Player colours in multiplayer matches now exclude grey and red (to improve readability).
-Various fixes for UI readability.
-Few other minor fixes.
We're working on fixing other reported issues. Thanks for your feedback!
-Improvements to AI algorithms which should decrease the number of situations where the AI is passive and non-responsive on higher difficulties (medium, hard, expert).
-Decreased the overwhelming love AI had for Siege Fleets. Higher difficulties should now be more aggressive and demanding with different fleet types.
-“Completionist” achievement should now work correctly (those who earned it but didn’t get it, please play any mission, win or lose and it should update correctly).
-Player colours in multiplayer matches now exclude grey and red (to improve readability).
-Various fixes for UI readability.
-Few other minor fixes.
We're working on fixing other reported issues. Thanks for your feedback!
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