Jan 24 Update
Author: indiefoldcreator
Date:
Sun, 16 Apr 2023
Game: StarDrive 2
This was a fun update. I really fiddled in the guts on this one and things should be running a lot faster in a number of different areas. Plus, I fixed some things that I think have been broken for a long while. For example, check out how ships fire their cannons now. They come out of the wings and such now--much more visually pleasing.
- Overhauled system for loading assets. Game loads much faster now.
- Optimized the strategy map’s idle computations to reduce late game lag
- Optimized the end of turn processing to reduce hiccups when the turn button is pressed
- Subspace projectors now have graphics on the strategy map
- Substantially increased projectile speeds for lasers and disruptors to make them more exciting. I will probably update other cannons in the coming days as I work through them.
- Overhauled visual fx for ships taking damage and leaking fire and plasma into space
- Need to go through all ships
- Overhaul ship shooting fx so ships create projectiles from sensible locations on their hulls
- The AI will no longer use the expansion pack ship hulls, to keep something special for the player
- Fixed Russian localization problems
- Fixed UI scaling issue affecting widescreen setups
- Fixed an issue where event popups could sometimes appear to have no choices due to a scrolling error
- Fixed a problem with the Avnar Minor Race event, where not all discussion options resulted in the proper outcome
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