Jan 24 Update

Date: Sun, 16 Apr 2023
StarDrive 2 Game Banner
Genre: Indie, Strategy
Developer: Zero Sum Games
Release Date: Thu, 09 Apr 2015
This was a fun update. I really fiddled in the guts on this one and things should be running a lot faster in a number of different areas. Plus, I fixed some things that I think have been broken for a long while. For example, check out how ships fire their cannons now. They come out of the wings and such now--much more visually pleasing.


  • Overhauled system for loading assets. Game loads much faster now.
  • Optimized the strategy map’s idle computations to reduce late game lag
  • Optimized the end of turn processing to reduce hiccups when the turn button is pressed
  • Subspace projectors now have graphics on the strategy map
  • Substantially increased projectile speeds for lasers and disruptors to make them more exciting. I will probably update other cannons in the coming days as I work through them.
  • Overhauled visual fx for ships taking damage and leaking fire and plasma into space
  • Need to go through all ships
  • Overhaul ship shooting fx so ships create projectiles from sensible locations on their hulls
  • The AI will no longer use the expansion pack ship hulls, to keep something special for the player
  • Fixed Russian localization problems
  • Fixed UI scaling issue affecting widescreen setups
  • Fixed an issue where event popups could sometimes appear to have no choices due to a scrolling error
  • Fixed a problem with the Avnar Minor Race event, where not all discussion options resulted in the proper outcome


Write your comment!