Update 0.9.0 - New Multiplayer solution & Swamp map
Author: indiefoldcreator
Date:
Sun, 08 Dec 2024
Game: Feed and Grow: Fish
New Multiplayer in Swamp map
Our 2 years old implementation of multiplayer was way too hard to maintain and too complicated to even just setup. So we've decided to create a new easier, simpler and more stable one.
The old one was so deeply connected with everything in game that we had no other choice than to just rewrite 80% of whole game logic code. (spaghetti code ) After constant three months of removing - fixing - implementing. Somewhat stable "release-ble" version is in our hands, ready for further debugging.
We have also improved our error reporting tool to send us the location the error occurred and the stacktrace so we can start fixing these pesky bugs.
The temporary solution we came with, seems to work well enough despite the latency and packet loss connectivity over the internet comes with.
btw piranhas are broken
Looking for feedback
We know that the current deathmatch mode is broken in it's essence, yet it's the most flexible mode for a "very" nice multiplayer experience. That's why we've added some sandbox-like server settings that let you guys set what fish should spawn, how many and at what price.
So please somehow ignore any game beaking bugs (restarting the game should fix most of them and we will start working on them as soon as we get the bug reports)
Finally go and try some of the entertaining modes which we will make into presets. For example try playing as swamp crabs, trying to jump over waterlilies while dodging predators underneath.
Other changes
Pike - Remake
Piranha - remake
Puffer fish - Remake
Megalodon
and some seals
Version 0.9.0a
-Fixed a unavailability to spawn in survival mode.
Version 0.9.0a1
-Adjusted size, strength, and behavior of Megalodon
-Added highlighting effect into Server Settings list of creatures for better orientation
-Added new Players online table into multiplayer games so you can see who's playing with you, what creature they are and at what level
-Added 15s Timeout message when attempting to connect to a server
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