Dual stick(AKA Pro mode) support - Changelist for r19784
Author: indiefoldcreator
Date:
Sat, 17 Aug 2024
Game: Flinthook
This is a pretty important update.
We take people's comments seriously. With this one we needed to take our time, digest everyone's input on this and go back to the drawing board. During our prototype phase, we toyed with dual stick controls and couldn't get them to the level of satisfaction we we're looking for.
Regardless, we decided to give it another go. Now that all the pieces of the game are in place, it's easier to take a step back and find the best solution. We still feel like the default option is more accessible but we think giving an option for the more hardcore players is also important. Give it a try for yourself.
New Features
Improvements
Fixes
We take people's comments seriously. With this one we needed to take our time, digest everyone's input on this and go back to the drawing board. During our prototype phase, we toyed with dual stick controls and couldn't get them to the level of satisfaction we we're looking for.
Regardless, we decided to give it another go. Now that all the pieces of the game are in place, it's easier to take a step back and find the best solution. We still feel like the default option is more accessible but we think giving an option for the more hardcore players is also important. Give it a try for yourself.
Changelist for r19784
New Features
- The much requested dual stick mode(AKA Pro mode)!
Improvements
- Added a warning FX to shielded enemies.
- Asphyxia and damage over time no longer counts down during end of level minigame.
- Stacking featherfall perks can no longer make your gravity zero or negative.
Fixes
- Fixed spikes detaching from moving platforms.
- Fixed bubble popping using the buffet FX from time to time.
- Prevent bypassing the boss fight in ghost ships.
- Fixed Danger Dice when reloading a save.
- Fixed button codes in speech bubbles.
- Fixed inconsistencies in progression % in the menus for perks, relics and lore.
- Minor text fixes
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