Challenge your friends with the new Multiplayer Modes

Date: Sun, 18 Jun 2023
Debris Infinity Game Banner
Genre: Action, Indie, Early Access
Developer: SVC Games
Release Date: Fri, 08 Dec 2017
Summer is around the corner and a new version of Debris Infinity is available. This is a big one!

Multiplayer modes:


If you want to play with a friend you just need 1 controller. That's right: One. Player one will use the gamepad and player two will use Keyboard and Mouse. And of course you can just plug-in 2 gamepads for the best head-to-head experience.

There's 2 multiplayer modes:
  • Coop: Both players can play the standard single-player modes but with a twist: One player is the pilot and the other is the gunner. As a pilot you control movement and time slowdown. The gunner controls all weapons, including bombs. Be sure to communicate and remember that there's only one energy reserve for both bombs and time slowdown.
  • Versus: Both players fighting for the highest score! Several strategies can be used, ranging from luring enemies into the other player, to spam slowdown to throw off the oponent's rythm, get the last hit on big enemies, launch a bomb to "steal" some kills from the rival... The player with the higher score wins. If the loser dies, that's it. BUT if the winner dies, the loser still can make a comeback if survives long enough.


These game modes have proven quite a success in public events, so be sure to try them with friends and family!

Online Rankings:


Due to a problem with the library used to access Steam's leaderboards the online rankings aren't avaliable at this moment. Fortunately Steam is looking into it so they will be accessible once it's fixed. Anyways we are already looking for alternatives and a future update will address it (if it's nof sorted out before that).

Don't worry because achievements, stats and other Steam-related features work like a charm :)

Other changes:


Several improvements have been made to the whole game, ranging from cosmetic (UI, graphic tweaks) to user experience. Also optimizations and minor bug fixing have been made.

Thanks to all for your feedback!

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