1.25.0.11 Hotfix #8
Author: indiefoldcreator
Date:
Wed, 03 May 2023
Game: GearCity
Genre:
Indie, Simulation, Strategy
Developer: Visual Entertainment And Technologies
Release Date: Fri, 14 Jan 2022
Developer: Visual Entertainment And Technologies
Release Date: Fri, 14 Jan 2022
Greetings everyone,
Another hotfix for 1.25.0.11. This one fixes a crash issue with loading .car files on non-standard encoded copies of Windows, primarily Swift-JIS. I also threw in a few bug fixes listed below.
Video tutorials are going well. I am about 60% complete. At this pace, I should finish them by the end of the year, and then I can start working on full release candidates and completing the manual. This hotfix includes all video tutorials to date. You can also find them on our youtube: https://www.youtube.com/playlist?list=PL1Qy-Pj_RIRvRkajKTI9bsut_ZXJ6eqWn or the tutorial page on our website: www.gearcity.info/tutorials
Hotfix includes:
GUI: Length about text in main menu.
GUI: Fixed city hover popup cutting off text.
Gameplay: Enabling autoproduction now enables auto-hire and auto-wage automatically. This is done to prevent player logic issues that can cause bad gameplay.
GUI: Enabling autoproduction hides auto-hire and auto-wage checkboxes.
Gameplay: Autoproduction will now try to avoid using factories with low morale.
Gameplay: Purchasing a company with low morale will improve those employee's morale somewhat.
Bugfix: Fixed bankruptcy flag not resetting when a player buys a bankrupt company. Situtations where this would be an issue is if the player spun off the company, and then tried to rebuy them.
GUI: Yearly Sales memo now uses base vehicle name rather than the latest vehicle model's name.
GUI: Fixed Mega Menu's Autoproduction vehicle restriction page flippers not hiding when marque restriction is enabled.
Bugfix: fixed missing demands text when Administration union wants more.
Bugfix: Fixed .car file crashes on non-unicode, non-US-compatible encoded Windows.
Bugfix: Fixed .car file loading on non-unicode, non-US-compatible encoded Windows.
Bugfix: Fixed .car file loading on non-unicode OSX.
Bugfix: Fixed component slider save/load system on non-unicode, non-US-compatible encoded Windows.
Media: Added more video tutorials.
Media: Improvements to in-game video tutorial landing page.
Another hotfix for 1.25.0.11. This one fixes a crash issue with loading .car files on non-standard encoded copies of Windows, primarily Swift-JIS. I also threw in a few bug fixes listed below.
Video tutorials are going well. I am about 60% complete. At this pace, I should finish them by the end of the year, and then I can start working on full release candidates and completing the manual. This hotfix includes all video tutorials to date. You can also find them on our youtube: https://www.youtube.com/playlist?list=PL1Qy-Pj_RIRvRkajKTI9bsut_ZXJ6eqWn or the tutorial page on our website: www.gearcity.info/tutorials
Hotfix includes:
GUI: Length about text in main menu.
GUI: Fixed city hover popup cutting off text.
Gameplay: Enabling autoproduction now enables auto-hire and auto-wage automatically. This is done to prevent player logic issues that can cause bad gameplay.
GUI: Enabling autoproduction hides auto-hire and auto-wage checkboxes.
Gameplay: Autoproduction will now try to avoid using factories with low morale.
Gameplay: Purchasing a company with low morale will improve those employee's morale somewhat.
Bugfix: Fixed bankruptcy flag not resetting when a player buys a bankrupt company. Situtations where this would be an issue is if the player spun off the company, and then tried to rebuy them.
GUI: Yearly Sales memo now uses base vehicle name rather than the latest vehicle model's name.
GUI: Fixed Mega Menu's Autoproduction vehicle restriction page flippers not hiding when marque restriction is enabled.
Bugfix: fixed missing demands text when Administration union wants more.
Bugfix: Fixed .car file crashes on non-unicode, non-US-compatible encoded Windows.
Bugfix: Fixed .car file loading on non-unicode, non-US-compatible encoded Windows.
Bugfix: Fixed .car file loading on non-unicode OSX.
Bugfix: Fixed component slider save/load system on non-unicode, non-US-compatible encoded Windows.
Media: Added more video tutorials.
Media: Improvements to in-game video tutorial landing page.
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