Colosseum Tournament is now Live!
Author: indiefoldcreator
Date:
Fri, 16 Dec 2022
Game: Story of a Gladiator
Added new game mode, the colosseum tournament.
- The tournament has 15 waves
- At the end of each wave you automatically heal, restock consumables and have 1 point to
upgrade your items or skills
- Choose from 1 of the 3 classes (Murmillo, Retiarius, Bestiarius)
- You can manually taunt the crowd to receive help based on your crowd energy
- If the crowd doesn't favor you and you call them, they will stone you
- Calling upon the crowd with high energy has a chance that they will throw a god statue to activate their power
- Roguelike, if you die you have to start over
- Use the Bestiarius unique "release pet" ability to send your pets to attack the nearest enemy
- Added 5 new achievements for the tournament
- Beating the boss at wave 5 and 9 will give you an extra upgrade point
- Play co-op with a friend
Game changes and fixes
- Jump attack now deals 50% damage, no longer pierces block and deals 50% damage when running.
- If you have shield bash, you are running and hit the block button you will bash enemies and throw them to the ground.
- Kick is a pierce block attack.
- Fixed an issue with the Spartan attack triggering multiple times.
- Improved hitbox detection when you are on top of each other, if an enemy is slightly behind you it’s still considered as being as in front of you and qualifies for a hit.
- Made some adjustments in the formation AI
- When becoming exhausted you now lose 8-14% of the crowd energy
- Reduced stun length when becoming exhausted
- Removed level 2 decapitation damage
- Decapitation level 2 and 3 now give even more crowd favor
- Unbreakable now reduces incoming damage by 20%/50%/80%
- Unbreakable now also triggers when you get stunned, previously it would trigger only on attack hits.
- Fixed a bug with unbreakable not triggering on ranged attacks
- Pit hole deaths now excite the crowd
- When you have 3 sword icons, the next attack will also pierce block
- Run level 2 now runs until you stop.
- Added run level 3, making an attack while running will pierce block
- Fixed an issue with ranged attacks not triggering the pet tiger attack
- It’s no longer possible to bind the enter key to any other button in the options.
- Run is a starting ability when you play a new save/game
- Intro cutscene now has subtitles
- Fixed a bug with the colliders on items thrown from the arena
- Stamina now recovers a little faster
- Kick has now a little more range
- Faster attack speed skill now has an extra level and adjusted the bonus in each level
- When a gladiator shield bashes a gladiator who is shield blocking, the stun will also get blocked but will get pushed back.
- Each pet has a different purchase price
* 11 January Update *
- Fixed somed visual issues with the retiarius back and net not showing when attacking
- Fixed an animation issue with the temple NPC that would cause it to freeze.
- Fixed an issue with panther entering a looped state of idle/attack when no enemies are around to attack.
- Slightly increased the hitbox range on the vertical axis for gladiators
- Fixed a rare crash with the afrikan gladiator when he would counter attack
- Removed the level text UI in the game arena UI
- Maximum level is now 20
- Fixed an issue where the game would lag if multiple enemies died at the same time
- Pet stuns reduced to 0.5 from 1 second
- The tournament has 15 waves
- At the end of each wave you automatically heal, restock consumables and have 1 point to
upgrade your items or skills
- Choose from 1 of the 3 classes (Murmillo, Retiarius, Bestiarius)
- You can manually taunt the crowd to receive help based on your crowd energy
- If the crowd doesn't favor you and you call them, they will stone you
- Calling upon the crowd with high energy has a chance that they will throw a god statue to activate their power
- Roguelike, if you die you have to start over
- Use the Bestiarius unique "release pet" ability to send your pets to attack the nearest enemy
- Added 5 new achievements for the tournament
- Beating the boss at wave 5 and 9 will give you an extra upgrade point
- Play co-op with a friend
Game changes and fixes
- Jump attack now deals 50% damage, no longer pierces block and deals 50% damage when running.
- If you have shield bash, you are running and hit the block button you will bash enemies and throw them to the ground.
- Kick is a pierce block attack.
- Fixed an issue with the Spartan attack triggering multiple times.
- Improved hitbox detection when you are on top of each other, if an enemy is slightly behind you it’s still considered as being as in front of you and qualifies for a hit.
- Made some adjustments in the formation AI
- When becoming exhausted you now lose 8-14% of the crowd energy
- Reduced stun length when becoming exhausted
- Removed level 2 decapitation damage
- Decapitation level 2 and 3 now give even more crowd favor
- Unbreakable now reduces incoming damage by 20%/50%/80%
- Unbreakable now also triggers when you get stunned, previously it would trigger only on attack hits.
- Fixed a bug with unbreakable not triggering on ranged attacks
- Pit hole deaths now excite the crowd
- When you have 3 sword icons, the next attack will also pierce block
- Run level 2 now runs until you stop.
- Added run level 3, making an attack while running will pierce block
- Fixed an issue with ranged attacks not triggering the pet tiger attack
- It’s no longer possible to bind the enter key to any other button in the options.
- Run is a starting ability when you play a new save/game
- Intro cutscene now has subtitles
- Fixed a bug with the colliders on items thrown from the arena
- Stamina now recovers a little faster
- Kick has now a little more range
- Faster attack speed skill now has an extra level and adjusted the bonus in each level
- When a gladiator shield bashes a gladiator who is shield blocking, the stun will also get blocked but will get pushed back.
- Each pet has a different purchase price
* 11 January Update *
- Fixed somed visual issues with the retiarius back and net not showing when attacking
- Fixed an animation issue with the temple NPC that would cause it to freeze.
- Fixed an issue with panther entering a looped state of idle/attack when no enemies are around to attack.
- Slightly increased the hitbox range on the vertical axis for gladiators
- Fixed a rare crash with the afrikan gladiator when he would counter attack
- Removed the level text UI in the game arena UI
- Maximum level is now 20
- Fixed an issue where the game would lag if multiple enemies died at the same time
- Pet stuns reduced to 0.5 from 1 second
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