Conquest of Elysium 4.24
Author: indiefoldcreator
Date:
Sun, 25 Aug 2024
Game: Conquest of Elysium 4
This update brings a few new magic items and makes the start a little easier for the Markgraf that now gets a small graveyard near his home. Certain exceptional event like hordes of inferno controlled demon being in Elysium, can now postpone a player victory until it has been dealt with. Also a bunch of bug fixes and modding improvements.
General changes
Modding changes
General changes
- Inferno and other exceptional events can disallow player victory
- 3 new magic items
- Cursed scrolls
- New terrain: Small graveyard
- Markgraf starts with small graveyard
- Twiceborn can now get level 1 ghost necromancers
- AI Baron don't drain iron bogs
- Some High Cultist rituals never failed like they should
- Slightly increased chance for Frost Giants
- Iron Scorpion got poison for its stinger
- Walking through lava and dying didn't work properly in network games
- House ruins will now have living villages in Hades
- Enchanter Portals cannot be created on portal squares
- Tower of the Elements no longer has fungus income
- Massive Boulder siege weapon now has longer range
- Cannot tunnel diagonally
- Tunnel MP cost 6 -> 5
- Warlock Greater pact cheaper for level 3 warlocks
- Instant message and sound when finding unguarded magic item
- Legion of Gods slightly more powerful
- Reduced HP for Oracles
- Kappa can use weapons
- Shikome has spirit sight
- Always a sealed chamber in dark ages
- Coral Tower was not a water square, fixed
- Increased max number of items in a square
- Didn't get message when finding items in unoccupied square on network
- Could not always use void portals
- Typos fixed
Modding changes
- Max nbr of rituals per commander 32 -> 48
- Max number of rituals 1000 -> 1500
- Map editor now scrolls square names too
- Shops upgrading commanders caused a crash, fixed
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