Zniw Adventure v1.0.4 update

Date: Thu, 01 Dec 2022
Zniw Adventure Game Banner
Genre: Adventure, Indie
Developer: Azure Mountain
Release Date: Fri, 06 Nov 2020


Greetings, friends!



Just in time for the first month anniversary of releasing Zniw Adventure, we've prepared a special (and major) 1.0.4 update, featuring several bugfixes and quality of life improvements, to make your prehistoric adventure even more enjoyable! The last month has been a crazy ride for us, but one thing's for certain - we're extremely glad for all the positive feedback and reviews we've received! Thank you from the bottom of our hearts for every message, Discord DM, email and tweet - we're absolutely ecstatic so many of you liked our little dinosaur adventure!
However, at the same time, we also listened to the things you thought could be done better (or were simply missing), so we considered these, as well, while making all of the changes below.
Now then, without any further ado, let's check out the changelog! And don't worry about your old saved games - they're intact, and have all of the features listed below too!



(spoilers below, so watch your step!)



* Several small typos in both English and Polish script were fixed.

* Added explicit information in the reference card PDF documents about the doubleclick operation, since some people missed the fact you can doubleclick with the left mouse button to move Zniw twice as fast.

* A very minor part of the scenery was missing on the alley rooftops in Fungilla during the night part. It has been added in this update.

* Fixed a very rare bug, which prevented the player from talking about the hot mushroom sauce with the pharmacy owner, after finding the thief's notebook and checking the food bowl. All of the affected saves will be fixed too - simply check the Triceratops' food bowl again and talk with the pharmacy owner, while having the notebook in your backpack.

* The outro cutscene from the FMV player was not played properly when viewed from the main menu/extras section. It has been fixed in this update.

* Small quality of life improvements in certain parts of the game: these apply to both new games and existing saves, so don't be surprised when you see some changes in your old saved game!

- for convenience, the flint/pyrite and the torch were merged into one item (and will merge automatically if you already have both in your backpack), after you successfully manage to create a torch in the Undercave. You can still use the special verbcoin action/GUI icon to light and extinguish it.

- the single twig in the Undercave has been made a bit more visible.

- four little icons have been added to Fungilla mini-map, to show all four indoor locations and help with navigation:

(hover on the spoiler tag below to reveal the picture)


- the pillow on the Fungilla farm has been made a bit more visible.

- the money purse has been removed from the inventory, and attached to the backpack itself, since it didn't really serve much of a purpose, as you can buy the items with the "take/use" command. The amount of shells is now displayed next to the item list on the backpack view, where the money purse is attached.

(hover on the spoiler tag below to reveal the picture)


- The pickaxe will break once you use it on the rock formation in fungi path, so you can immediately acquire the blue mushroom, even when your backpack was full prior to that. Remember about it if you're planning to get all of the secret pebbles in Fungilla, wink wink.

- Zniw can now take the notebook from the thief's hideout even with the full backpack, since she automatically leaves the thief's cape on his pile of loot upon picking up the notebook.

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That's it for today! Thanks for your patience, and until next time, friends! We're preparing a little something we're hoping to deliver to you by the end of the year! And remember - if you wish to discuss some things, or would just like to have a friendly chat, feel free to join our little Discord server!

Cheers,
Twarda & Kurasiu

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