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Sotidrokhima

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No. of Players: Single Release Date: 2022-11-23 Genre: Action, Adventure Developer: AcroGames Publisher: AcroGames Website: null

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Sotidrokhima

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Game Description



13th century AD - LANDS OF THE FINNISH TRIBES, IN MODERN-DAY FINLAND

Many have tried, yet equally many have failed.
The lands of the Finnish tribes in the far north are hard to conquer, but under the pretext of spreading Christianity among pagans, the neighboring Swedes aim to invade. When the old gods are threatened and the old believers face suppression and death, the tribesmen rise up for their homeland. But against such a powerful foe, ordinary warriors may not be enough. People need heroes...
...heroes, like Sotidrokhima!
But while the Swedish invasion seems imminent, ancient powers are simultaneously lifting their heads in the deep reaches of the land, waiting to instill their power and fury on their ancestral domains once more...

Sotidrokhima is a story-driven hack-and-slash with simple character progression. As the titular folk-hero from Karelia, Finland, you must fight your way through hordes of enemies using anything from sword to bows to javelins - and renowned weapons of the Finnish gods themselves.



  • Mixture of top-down and first-person action
  • Relentless combat: take human shields, use adrenaline attacks to devastate hordes of enemies...
  • Renown mechanic: the better you fight, the more famous and feared you will become, gaining rewards like unlockable weapons, hidden dialogue, and your enemies running away in fear
  • Five mini-games to gain experience and improve your character's qualities
  • Customizable Difficulty - including Permadeath!
  • Blood, gore, and lots of them!

Announcements

Update Notes For Dec 5

Sotidrokhima welcomes Yuletide season with an update!decreased enemy melee reachdecreased player's reach for capturing enemies as hostagesdecreased Memory usageNOTE: Due to changes into the save file

Update Notes For Dec 6

After yesterday's update, today we have the Finnish Independence Day update!Small changes here and there:balanced enemy/ally character/player character melee reach againadded hitpoints for ally chara