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[it's possible]

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No. of Players: Single Release Date: 2020-01-06 Genre: Action, Casual, Indie, Early Access Developer: Alscenic Publisher: current.gen Studios Website: null

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[it's possible]

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Game Description



Whether you're a player or creator, you'll get something out of [it's possible]. Bottle up your aggressions and frustrations to harness them in your tenacious will to finish the entire game, or chill in the level editor and create satanic abominations straight from hell that your friends are somehow supposed to complete.



There is death around every corner. The only thing that isn't trying to kill you is the ground you stand on. Even then, level creators will probably find a way. Precariously jump over spike pits, dodge deadly lasers, and race against fast-moving sharp things to get to the end of each level. It doesn't matter how many times you die - just remember that every level is possible.



With powerful tools at your disposal, the level editor is sure to bring out the engineer in you. Make your level dynamic with logic and events, make it feel alive by moving anything along a track, create a brand new minigame, or even manipulate the game camera. Featuring an intuitive and powerful editor which was used to create every playable level in the game, [it's possible] is sure to satisfy your need to create and your thirst for your friends' tears.

Announcements

Content update 0.3.0

Another small content update. Here's the summary:Additions+ New event block: Player Velocity - know when the player's velocity is above or below any given threshold+ More contextual key combos in the

Postponing Development Until Further Notice

Due to recent major life events, I have not been not able to continue development at a consistent pace and did not reach my Early Access goals for 2020. I do not feel that I will be able to deliver e

Content update 0.2.0

Small content update after taking a bit of a post-launch break. Updates will continue starting Monday (Jan. 13th.) Here's a quick summary of the changes:Additions+ New obstacle: Crusher - a moving pi