Soldat 2 aims to recreate the classic experience of online deathmatch made famous by its predecessor, with the same physics-based movement, violence and guns. Plus it is much more with a new stylized 2.5D look, ranked multiplayer, QoS improvements, customizations and new exciting weapons, maps and game modes.
Developed in tight cooperation with the community (join us on Discord!)
Early Access Features:
iconic physics-based movement
online multiplayer
ranked/gather mode with player statistics
capture the flag, team/deathmatch, domination
realistic weapons and military equipment
ragdoll physics and over the top violence
singleplayer with bots
lo-fi mode for clarity and/or potato pc's
customizations and configs for everything
built-in level editor
active development (more coming!)
Made (mostly) by one man, the original creator of Soldat, King Arthur's Gold and producer of Butcher Michal 'MM' Marcinkowski.