Review 1
Purchased!
I'm definately going to refund this game, but wanted to offer my review first,
since there aren't any as of yet. I only tested the shooting mechanics in
practice mode by the way.
The shooting mechanic as of now is unplayable. You start a normal shooting
motion (not chest, underhand etc) and the game seems to be trying to detect when
you bend your wrist, but does it with a huge delay, resulting - in my case at
least - in the ball being thrown violently downwards (for reference, like
angrily throwing a beer bottle on the floor).
IMHO the dev should either try holding the ball with a button and then letting
the player release said button to release the ball (the easy / quick method), or
let the ball go whenever the rate of acceleration starts decreasing. Better yet,
offer both. The direction/line of hand movement before the release should
ofcourse determine the direction and power the ball is being thrown with, but
the followthrough movement (i.e. right after the point of max acceleration)
should be used for finetuning the direction and power of a shot.
There are lots of other improvements and fixes that are necessary (like proper
oculus support - my right shooting hand had a thumb on its right side), but the
mechanics are where the work should go, so i'll leave it at that. Before
purchasing, i'd suggest to potential buyers to look if a relevant update has
been released after my review.
Review 2
Purchased!
Dont buy this its absolutely shit, worst VR game ive played and being an
achievement hunter ive played a lot of VR games. The way you throw is stupid and
impossible to do accurately, you will never do the same shot twice and sometimes
you wont even throw cause the stupid thing dosen't let go of the ball, please
make it so we can hold the ball with trigger and throw by letting go of
trigger... until then this is a 1outta10