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Ok, let's be super honest. I have developed this game on my own, with a great bit of effort - feel free to critique because I try to respond quickly to bugs as well as recommendations. OH BOY And y
I'm so excited we finally released! Yes, it might be a little bumpy, which is why we are in early release. This game is the foundation for Fragmented Reality, a technology we've been working on wit
I'm so excited we finally released! Yes, it might be a little bumpy, which is why we are in early release. This game is the foundation for Fragmented Reality, a technology we've been working on wit
There are still a handful of crashing bugs, mostly around upgrading towers to quickly, but I do invite you to check out thew experience! https://www.youtube.com/watch?v=mUHiQOJFOMk 1. Levels, mons
Tiny little issue with GeoLocation detection, and since I'm the only guy on this, well, sorry it took so long.
This game has always been about you: the players. I’ve not communicated much lately because I have been heads down on the Fragmented Reality piece, which I’m excited to show you my progress on very
While I know not everyone loved this game, I tried hard to deliver the goods; I think early on, the crashes were distracting, and then, the economy was too generous. Either way, I've been busily wor
Thanks to community feedback we're able to fix issues, and we hope to fix them quickly. Some fixes here include: -adjusted enemy speed (hopefully to avoid spin outs) -removed joint from drag/drop
There are still a handful of crashing bugs, mostly around upgrading towers to quickly, but I do invite you to check out thew experience! https://www.youtube.com/watch?v=mUHiQOJFOMk 1. Levels, mons
I'm seeking anyone who wants to play in my new world. Initially, it requires a Windows 10 desktop, and a Windows 10 phone. Just leave a comment here that you are interested (with your email) and I'l
Just double click on an incoming enemy, then use AWSD to drive around. Steering is shaky :) https://youtu.be/-5PuZSUP3s0
Ok, let's be super honest. I have developed this game on my own, with a great bit of effort - feel free to critique because I try to respond quickly to bugs as well as recommendations. OH BOY And y
While I know not everyone loved this game, I tried hard to deliver the goods; I think early on, the crashes were distracting, and then, the economy was too generous. Either way, I've been busily wor
Just double click on an incoming enemy, then use AWSD to drive around. Steering is shaky :) https://youtu.be/-5PuZSUP3s0
I'm seeking anyone who wants to play in my new world. Initially, it requires a Windows 10 desktop, and a Windows 10 phone. Just leave a comment here that you are interested (with your email) and I'l
Thanks to community feedback we're able to fix issues, and we hope to fix them quickly. Some fixes here include: -adjusted enemy speed (hopefully to avoid spin outs) -removed joint from drag/drop
Tiny little issue with GeoLocation detection, and since I'm the only guy on this, well, sorry it took so long.
This game has always been about you: the players. I’ve not communicated much lately because I have been heads down on the Fragmented Reality piece, which I’m excited to show you my progress on very