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2018-05-08 Update 19 is now out of beta and available to everbody. New Hero The latest update brings a new hero, the Gnome Mage. He is a master of earth, fire and ice spells, many of them being AoE
Update #17 2016-12-29 Gameplay Change New player hero added: the Amazon. The Amazon is a hybrid ranged/melee character that can throw Javelins from a distance, then follow up with adrenaline-based
Update #10 2016-05-20 Gameplay Changes Acting AI character is highlighted on the UI. Improved animations when dying/knocked down: hit animations used to interfere with death/KD animations. Knock
Update #16 2016-09-09 Gameplay Change Red Dragon has a new passive "Deflective Armor" that makes him take reduced damage from ranged attacks. Balance Changes Elven Hunter's "Burning Arrow" bur
Update #10 2016-05-20 Gameplay Changes Acting AI character is highlighted on the UI. Improved animations when dying/knocked down: hit animations used to interfere with death/KD animations. Knock
Update 11 is now live fixing several critical bugs and introducing a few more changes. Here's the complete changelog: Update #11 2016-05-31 Gameplay Changes Save files now require a unique name.
Update #13 introduced a reputation system. Your decisions during the random events will have an impact on your reputation with a certain race. As a consequence, recruits and skills for heroes of that
Update #18 2017-02-23 Gameplay Change New animation for assassin's shadowstep skill. Casters will now use buffs more frequently. Balance Changes Warrior's "Hamstring" cooldown reduced to 2 (d
Update #12 brings a new playable hero, the dwarven slayer. He's got not energy but his skills cost a percentage of his current health. Furthermore, he gets stronger the less health he's got left. So,
We are excited to announce that we are working on a new game that will enter Early Access in the fall of 2022. We are building on the strengths of The Storm Guard, but adding significant new gameplay
Update #17 2016-12-29 Gameplay Change New player hero added: the Amazon. The Amazon is a hybrid ranged/melee character that can throw Javelins from a distance, then follow up with adrenaline-based
Update #15 2016-08-19 Gameplay Changes UI panel transparency removed. Animation speed can now be set via slider. Dwarven Slayer renamed to Berserker. Balance Changes Character level 6+ now g
Update #18 2017-02-23 Gameplay Change New animation for assassin's shadowstep skill. Casters will now use buffs more frequently. Balance Changes Warrior's "Hamstring" cooldown reduced to 2 (d
Update #15 2016-08-19 Gameplay Changes UI panel transparency removed. Animation speed can now be set via slider. Dwarven Slayer renamed to Berserker. Balance Changes Character level 6+ now g
Update #12 brings a new playable hero, the dwarven slayer. He's got not energy but his skills cost a percentage of his current health. Furthermore, he gets stronger the less health he's got left. So,
Update 11 is now live fixing several critical bugs and introducing a few more changes. Here's the complete changelog: Update #11 2016-05-31 Gameplay Changes Save files now require a unique name.
The focus of this update is on bug fixes and balance changes. As new features can always introduce new bugs, we now entered a consolidation phase where we're ironing out the last bugs and making smal
Update #13 introduced a reputation system. Your decisions during the random events will have an impact on your reputation with a certain race. As a consequence, recruits and skills for heroes of that
Update #16 2016-09-09 Gameplay Change Red Dragon has a new passive "Deflective Armor" that makes him take reduced damage from ranged attacks. Balance Changes Elven Hunter's "Burning Arrow" bur
The focus of this update is on bug fixes and balance changes. As new features can always introduce new bugs, we now entered a consolidation phase where we're ironing out the last bugs and making smal