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Update 11 is now live fixing several critical bugs and introducing a few more changes. Here's the complete changelog: Update #11 2016-05-31 Gameplay Changes Save files now require a unique name.
Update #15 2016-08-19 Gameplay Changes UI panel transparency removed. Animation speed can now be set via slider. Dwarven Slayer renamed to Berserker. Balance Changes Character level 6+ now g
2018-05-08 Update 19 is now out of beta and available to everbody. New Hero The latest update brings a new hero, the Gnome Mage. He is a master of earth, fire and ice spells, many of them being AoE
Update #18 2017-02-23 Gameplay Change New animation for assassin's shadowstep skill. Casters will now use buffs more frequently. Balance Changes Warrior's "Hamstring" cooldown reduced to 2 (d
Update #10 2016-05-20 Gameplay Changes Acting AI character is highlighted on the UI. Improved animations when dying/knocked down: hit animations used to interfere with death/KD animations. Knock
The focus of this update is on bug fixes and balance changes. As new features can always introduce new bugs, we now entered a consolidation phase where we're ironing out the last bugs and making smal
Update #17 2016-12-29 Gameplay Change New player hero added: the Amazon. The Amazon is a hybrid ranged/melee character that can throw Javelins from a distance, then follow up with adrenaline-based
Update #18 2017-02-23 Gameplay Change New animation for assassin's shadowstep skill. Casters will now use buffs more frequently. Balance Changes Warrior's "Hamstring" cooldown reduced to 2 (d
The focus of this update is on bug fixes and balance changes. As new features can always introduce new bugs, we now entered a consolidation phase where we're ironing out the last bugs and making smal
Update #15 2016-08-19 Gameplay Changes UI panel transparency removed. Animation speed can now be set via slider. Dwarven Slayer renamed to Berserker. Balance Changes Character level 6+ now g
Update 11 is now live fixing several critical bugs and introducing a few more changes. Here's the complete changelog: Update #11 2016-05-31 Gameplay Changes Save files now require a unique name.
Update #17 2016-12-29 Gameplay Change New player hero added: the Amazon. The Amazon is a hybrid ranged/melee character that can throw Javelins from a distance, then follow up with adrenaline-based
Update #16 2016-09-09 Gameplay Change Red Dragon has a new passive "Deflective Armor" that makes him take reduced damage from ranged attacks. Balance Changes Elven Hunter's "Burning Arrow" bur
Update #12 brings a new playable hero, the dwarven slayer. He's got not energy but his skills cost a percentage of his current health. Furthermore, he gets stronger the less health he's got left. So,
We are excited to announce that we are working on a new game that will enter Early Access in the fall of 2022. We are building on the strengths of The Storm Guard, but adding significant new gameplay
Update #10 2016-05-20 Gameplay Changes Acting AI character is highlighted on the UI. Improved animations when dying/knocked down: hit animations used to interfere with death/KD animations. Knock
Update #13 introduced a reputation system. Your decisions during the random events will have an impact on your reputation with a certain race. As a consequence, recruits and skills for heroes of that
Update #16 2016-09-09 Gameplay Change Red Dragon has a new passive "Deflective Armor" that makes him take reduced damage from ranged attacks. Balance Changes Elven Hunter's "Burning Arrow" bur
Update #12 brings a new playable hero, the dwarven slayer. He's got not energy but his skills cost a percentage of his current health. Furthermore, he gets stronger the less health he's got left. So,
Update #13 introduced a reputation system. Your decisions during the random events will have an impact on your reputation with a certain race. As a consequence, recruits and skills for heroes of that