Review 1
Purchased!
This little twin-stick run-and-gun is overflowing with enthusiasm. A refugee
from the defunct XBox Live Indie Games service, it has the slightly rough polish
and short runtime (about an hour) common on that platform, but it makes up for
that in spirit and explosions. It's not short on fun, either: the kinda chunky
mech control reminds me of an updated Metal Warriors, and nailing bank shots
with the fancy grenades always feels great. Normal difficulty is a fun ride, and
the two modes above it provide plenty of challenge, demanding skillful use of
indirect shots and your recharging shield. It's simple, it's silly, it's cheap,
pick it up and blast some aliens.
Review 2
Purchased!
Explosionade is a throwback to mech-centric platform/action games of old. With
tight controls and rewarding gameplay, this is a short but fun experience and
one you are likely to want to replay several times, especially with a friend.
If you choose to, you can get through most levels in seconds by not killing
everything and collecting all the gold. You miss out on all the score bonuses
(but can get a time bonus) and – by not getting the gold – you miss out on
repairing any damage to the mech.
On the default setting, it took me around an hour to complete, but I had
continued a few times. As I got into further the game, the mechanics of the game
became apparent and the controls are tight and responsive – one highlight is the
use of the shield to bounce higher – a clever mechanic that you do not need to
complete the game, but is satisfying to use. The ‘sticky’ grenades are another
highlight and you can aim them through small openings to damage the enemy. The
controls are well designed and are fully configurable.
There are leaderboards for all the difficulty settings, and this game is best
approached with that in mind. It is easy to get through all the levels and the
bosses are not difficult, but to get as far as you can without continuing is
where the game shines and has that ‘just one more go’ factor. This is a game you
can return to when you feel like destroying stuff. It has local co-op too, which
is bound to increase the fun.
Review 3
Purchased!
This game is glorious. It's got robots, explosions, great controls, and it
doesn't overstay it's welcome. You jump, bounce, throw grenades and shoot guns.
Stuff explodes. Sometimes (actualy a lot of the time) you don't need an 80 hour
slog through the countryside carrying your bag full of Mythril, Amber and
Crystal Parrots. Some times you need to drop your figurative quarter and get
some arcadey action. I loved Explosionade in the XBLA days and I love it now.
I'm glad that Mommy's Best Games continue to exist and make gamers like me
happy.
Review 4
Purchased!
Every room feels exactly the same. It's just a bunch of challenge rooms that
aren't too engaging or fun to clear, so you might find yourself making a
bee-line to the exit just to get through things faster.
Review 5
Purchased!
Some games really reach out and grab you. Others make you think the developers
were drinking scorpion venom. Explosionade does both these things.
Mommy's Best Games might just be my favorite indie group out there. Anyone
else's four-dollar game is, at best, a failed experiment they wanted to ship out
the door to recoup on their investment. Mommy's Best Games' games might all be
"experiments," but boy-howdy do they WORK. Any indie dev could come forward with
"let's stack guns on top of other guns!" or "let's make a vertical shooter where
you control like 30 ships!" or (as is the case with Explosionade) "let's make a
game about a giant robot with infinite grenades and a rubber laser shield!" But
it takes skill to craft those insane ideas into insane games, and Mommy's Best
are one of the few with the skill.
It's not a long game--let's get that out in the open. It's meant to be an
'arcade' style game, where you're meant to first play on the easiest difficulty
setting and feel like an invincible god of war, and then you progress to the
higher difficulties and really earn that ability to curb-stomp your enemies. And
earning that power is what puts this game over from "a fun time" to "LEGEND."
You've got a robot with a hover boost that works like a twin stick shooter. Easy
enough. And you've got infinite grenades, two types depending on when you let go
of the button, one that you can use to bounce down hallways to smear some alien
guts against the walls, or you can plant a sticky grenade to blow out some
concrete and come crashing down on some mutant mall cop's head. And then you've
got a shield which renders you invulnerable to damage as long as it's up, but it
overheats quickly, so you need some True Ninja reflexes to time your shot eraser
juuuust right and laugh at their puny attempts to take down your glorious golden
asskicking robot. You can also use the shield to bounce against floors and
walls, which, when mastered, means you can become a Cueball of Electric Death,
bouncing around without touching the ground and carpet-bombing weak,
ground-bound lesser creatures.
You've got all those options, and you won't grok what they mean on that first
difficulty. But once you've beaten the game once, it all starts to come
together, and you're using the game's systems like some sort of Computer Wizard
to bend it to your will and send it home crying, and the options they give you
mean you're not just "gittin' gud" at the game, you're approaching it with a
certain style that'll all your own.
If you're looking for something relaxing, or if you want a video game that is an
"experience" with plot and worldbuilding and an extensive cast of characters,
you're going to be disappointed. If, however, you've always dreamed of becoming
The Laughing God of Slaughter, playing this game is a lot cheaper than buying
scorpion venom.
Oh, and check out the developer's other games on Steam. Serious Sam DD XXL may
be a real game but is probably just a bad acid trip I had, people love Weapon of
Choice and there's a hookah as a weapon sometimes (?), and Shoot 1up is a
vertical shmup where your "extra lives" accumulate on the screen alongside you
so you have a horde of ships instead of a measly one. The best thing a game can
make you say is AM I ACTUALLY DOING THIS and yeah, yeah. YOU SURE ARE.
8.5/10 it's okay
Review 6
Purchased!
It's not a long game--let's get that out in the open. It's meant to be an
'arcade' style game, where you're meant to first play on the easiest difficulty
setting and feel like an invincible god of war, and then you progress to the
higher difficulties and really earn that ability to curb-stomp your enemies.
it's got robots, explosions, great controls, and it doesn't overstay it's
welcome. You jump, bounce, throw grenades and shoot guns. Stuff explodes.
Sometimes (actualy a lot of the time) you don't need an 80 hour slog through the
countryside carrying your bag full of Mythril,
Review 7
Purchased!
The game is an hour long. If it were in an arcade in the 90's you'd have spent
fewer quarters on continues than the price of this game.
It's too bad it isn't longer with more than one-room levels, because the
controls and mechanics could lead to some wonky interesting situations. It's
just too small.
Review 8
Purchased!
DISCLAIMER: THIS IS A FIRST IMPRESSIONS REVIEW, AND NOT A FULL REVIEW
Explosionade is a game developed and published by Mommy's Best Games
The game offers some pleasant graphics and really vibrant colours, although some
ugly glitches here and there, it is pleasant all the same
The game does suffer with some repetitiveness at certain areas of the game but a
fun game nontheless
The game also suffers with some weird bugs and glitches which the developer
seemed to have overlooked but they don't hinder the game at all
Explosionade overall, however, is a fun game to play in short bursts!
RECOMMENDED :)
REVIEW SOURCES:
* None