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Fixed a couple issues in the last update: *Mac OSX launch bug *Level 5.3 side mission *Missiles lock onto burrowed Kaiju Added a new HUD element when you've got "show paths" turned on to remind you
Another small but important update: *Added Polish language *New font *Pressing "Eject All" also closes the slotting menu *Blob gun gets unlocked sooner *Added an option to show Kaiju Paths This i
We've launched the endless update which adds daily challenge mode to the game! On the main menu you'll find a new button called Endless which generates a new map every day which is the same for ever
Updated the beta build with a fix for missing resources on some levels.
Hello everyone, Thanks for all the positive reviews! Keep 'em coming :) We've watched the streams, videos and reviews and have taken into account a lot of feedback for this small update: *Science
Another small but important update: *Added Polish language *New font *Pressing "Eject All" also closes the slotting menu *Blob gun gets unlocked sooner *Added an option to show Kaiju Paths This i
Updated the beta build with a fix for missing resources on some levels.
Hello everyone, Thanks for all the positive reviews! Keep 'em coming :) We've watched the streams, videos and reviews and have taken into account a lot of feedback for this small update: *Science
We've launched the endless update which adds daily challenge mode to the game! On the main menu you'll find a new button called Endless which generates a new map every day which is the same for ever
We spent 2 years developing Kaiju Panic which was a bit of a passion project for us as it was our first game as a studio. Launching on 2 platforms simultaneously as extremely hard work and exhausting
Another quick update today. Changes: *Darkened people portrait on previewing slots on turrets Fixes: *Correctly count the number of people on the results screen *Fixed the occasional cutscene not
Fixed the all-stars achievement (should unlock the next time you start the game) Fixed the key prompts on the directional turrets Fixed path hint sometimes not appearing Added a spinning barrel anima
Another quick update today. Changes: *Darkened people portrait on previewing slots on turrets Fixes: *Correctly count the number of people on the results screen *Fixed the occasional cutscene not
We spent 2 years developing Kaiju Panic which was a bit of a passion project for us as it was our first game as a studio. Launching on 2 platforms simultaneously as extremely hard work and exhausting
Hi potential beta testers, Big update today! We've added co-op to the steam beta branch. To opt-in you right click on the game in your library and click on the beta tab and select the beta branch
Hi potential beta testers, Big update today! We've added co-op to the steam beta branch. To opt-in you right click on the game in your library and click on the beta tab and select the beta branch
Fixed the all-stars achievement (should unlock the next time you start the game) Fixed the key prompts on the directional turrets Fixed path hint sometimes not appearing Added a spinning barrel anima
Fixed a couple issues in the last update: *Mac OSX launch bug *Level 5.3 side mission *Missiles lock onto burrowed Kaiju Added a new HUD element when you've got "show paths" turned on to remind you