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Updated the beta build with a fix for missing resources on some levels.
We've launched the endless update which adds daily challenge mode to the game! On the main menu you'll find a new button called Endless which generates a new map every day which is the same for ever
We've launched the endless update which adds daily challenge mode to the game! On the main menu you'll find a new button called Endless which generates a new map every day which is the same for ever
Another quick update today. Changes: *Darkened people portrait on previewing slots on turrets Fixes: *Correctly count the number of people on the results screen *Fixed the occasional cutscene not
Fixed the all-stars achievement (should unlock the next time you start the game) Fixed the key prompts on the directional turrets Fixed path hint sometimes not appearing Added a spinning barrel anima
Hi potential beta testers, Big update today! We've added co-op to the steam beta branch. To opt-in you right click on the game in your library and click on the beta tab and select the beta branch
Another quick update today. Changes: *Darkened people portrait on previewing slots on turrets Fixes: *Correctly count the number of people on the results screen *Fixed the occasional cutscene not
Hi potential beta testers, Big update today! We've added co-op to the steam beta branch. To opt-in you right click on the game in your library and click on the beta tab and select the beta branch
Hello everyone, Thanks for all the positive reviews! Keep 'em coming :) We've watched the streams, videos and reviews and have taken into account a lot of feedback for this small update: *Science
Fixed the all-stars achievement (should unlock the next time you start the game) Fixed the key prompts on the directional turrets Fixed path hint sometimes not appearing Added a spinning barrel anima
Hello everyone, Thanks for all the positive reviews! Keep 'em coming :) We've watched the streams, videos and reviews and have taken into account a lot of feedback for this small update: *Science
Another small but important update: *Added Polish language *New font *Pressing "Eject All" also closes the slotting menu *Blob gun gets unlocked sooner *Added an option to show Kaiju Paths This i
Another small but important update: *Added Polish language *New font *Pressing "Eject All" also closes the slotting menu *Blob gun gets unlocked sooner *Added an option to show Kaiju Paths This i
Fixed a couple issues in the last update: *Mac OSX launch bug *Level 5.3 side mission *Missiles lock onto burrowed Kaiju Added a new HUD element when you've got "show paths" turned on to remind you
Fixed a couple issues in the last update: *Mac OSX launch bug *Level 5.3 side mission *Missiles lock onto burrowed Kaiju Added a new HUD element when you've got "show paths" turned on to remind you
Updated the beta build with a fix for missing resources on some levels.
We spent 2 years developing Kaiju Panic which was a bit of a passion project for us as it was our first game as a studio. Launching on 2 platforms simultaneously as extremely hard work and exhausting
We spent 2 years developing Kaiju Panic which was a bit of a passion project for us as it was our first game as a studio. Launching on 2 platforms simultaneously as extremely hard work and exhausting