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Rising World

About

No. of Players: Single Release Date: 2014-12-03 Genre: Action, Adventure, Indie, RPG, Early Access Developer: JIW-Games Publisher: JIW-Games Website: https://store.steampowered.com/app/324080/Rising_World/

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Rising World

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Game Description

Important: We are currently migrating to a new engine. The store page still represents the "old" version, but if you purchase the game, you will get the new version for free of course - basically it can be considered a huge update. A first playable preview of the new version is currently available in a beta branch - please find more information about that in our forums


Rising World is an open-world sandbox game with randomly generated, fully destructible environments.

Starting with the most basic of tools, collect resources to survive in the wildness. Evolve your world to create one of the biggest cities of all time or a gigantic castle, or simply let your imagination run riot! If being creative is all too much, just connect with your friends and get them to help.

Anything is possible!

Features

  • Randomly generated worlds
  • Completely modifiable environment
  • Both single and multi-player modes
  • Mounts and drivable boats
  • 200 different building materials
  • More than 200 different furnitures and fixtures
  • More than 200 items (tools, weapons, utilities etc)
  • Upload images from your hard drive and place them in the world
  • Explore various biomes and dungeons
  • Complex and deep network of underground caves
  • Environmental physics - trees and items
  • Interact with just about everything, right down to playing the piano!
  • Day-night-cycle
  • Fishing
  • Powerful Modding/Plugin API

Your purchase entitles you to receive all future updates free of charge!

Announcements

Update 0.6.7: Posters, Signs and more Content

Hi folks,Another update is available now! It introduces posters, signs, new crafting stations and several new items.Posters enable you to upload custom images from your hard drive and place them in t

Status Update: Lights and Shadows

Hi folks! Today we want to share a few more screenshots with you.Brief summaryThe new version will provide much more realistic lights and shadows. In addition to that, lights no longer pass through w

Update 0.6: Animals

Hi folks,A new update is now available which finally introduces the first animals to the new version! In total, this update introduces 29 different animals as well as different variants for some anim

Status Update: Vegetation

First of all, thank you so much for your active participation in the survey! In total we received 2941 responses. You can find the survey results here: Survey resultsNow back to the status update: We

Update 0.4.5: Blueprints and chests

Hi folks,the blueprint update is now available! This means that it's now possible to create and place blueprints in the new version of Rising World. This update also introduces 46 new building materi

Update 0.6.5: Plugin API

Hi folks,The first (experimental) version of the new Plugin API is now available! It enables you to modify the game in many ways. You can hook into game events (e.g. if the player picks up an item or

Update 0.2.1: Glass, creative mode tools and more

Hey folks,This update introduces various glass panes and a total of 19 glass textures, as well as lots of bugfixes and Quality-of-Life changes. Construction elements now spawn debris when destroying

Update 0.5: World generation

Hey folks,finally the world generation update is available! This is a real game changer, because the game now provides a very varied, randomly generated world. The game now generates various huge isl

Status Update: Terrain shaders

Hey folks! We want to give you a small status update of our recent progress.The last weeks we've been mainly working on textures and proper terrain shaders. Unlike the Java version of the game, we're

Update 0.2: Building Update

Hi folks! Finally the building update is available for the new version! It introduces almost 200 different materials and 27 different construction shapes. Unlike the Java version, there is no longer

Merry Christmas!

Hey folks! We wish you a Merry Christmas and a Happy New Year! We hope you enjoy the holidays and have a great time!We would like to take the opportunity to give you a small status update of the new

Update 0.4.8: Vegetation, farming and volumetric clouds

Hi folks,this update is a preparation for the upcoming world generation update - it introduces lots of new plants and trees, vegetables and fruits, farming and plant growth as well as volumetric clou

Status Update: Items, Weather and a Survey

Hi folks! It's time for a new status update, but first we want to ask you for some feedback about Rising World and the upcoming version. We've set up a small survey and it would be awesome if you can

Update 0.7: Biomes, Caves and much more!

Hi folks,Finally, a new, massive update is available! It introduces new biomes, underground caves, ridable horses, aggressive animals, new items and much more!First of all, the biggest change are the

Update 0.3: Multiplayer

Hey folks,A new update is ready which introduces Multiplayer. This includes support for Steam P2P (the "Play with friends" option), LAN support and actual dedicated servers. The dedicated server file

First playable version now available!

Dear Community! We're pleased to announce that the first playable demo of the new version is finally available! It is available as a separate Beta branch on Steam - if you select it, you will still k

Status Update: Objects, doors and a short video

Hi folks! It's time for another status update! In the past few weeks we've been mainly working on objects - by this we mean furniture, doors, lamps etc. More specifically, we've been working on objec

Open-world voxel sandbox game Rising World is going through a rewrite

After entering Early Access in 2014, JIW-Games have been rewriting their open world sandbox game Rising World to move away from Java and instead use the Unity game engine.Read the full article here:

Status Update: Getting closer to the new version

Hey folks! We're currently focusing on getting the first playable demo of the new version ready as soon as possible. The first version will be rather a "walking simulator", but it will serve as found

Update 0.4: Crafting, Smelting and lots of new Items

Hi folks,The crafting update for the new version is now available! It introduces loads of new items and objects, a new crafting functionality, iron ore and the ability to smelt it, as well as many bu