No. of Reviews: 20
Review 1
Purchased!
Let me start by saying this is a very weak recomendation.
Son of nor has an good idea for a story, fun gameplay mechanics and interesting
level design. The problem is that the game doesn't really do anything with those
elements. One would expect a game where you can raise and lower ground and move
objects around with the power of your mind to have a bunch of puzzles and secret
areas right? nope, puzzles are few and far between and the secret areas are
generaly eather scenic roads to the objective (pretty to look at but otherwise
boring) or small caves with some collectable or another.
There is some story but it's pretty bare bone unless you want to spend time
translating the game's invented alphabet. I found it too tedious to do so.
The combat is where the game actually gets my recomendation. Its fun throwing
enemies around, launching huge burning rocks at them, using wind to blow them
off cliffs, ect. Indeed the sadistic will find plenty of ways to creatively
dispatch creatures trying to kill them.
Objects in the environment break in a rather satisfying way the levels are
rather pretty in my opinion but are rather short often leaving you asking "oh we
are done already?".
Overall it is a fun game but it isn't going to wow you.
Review 2
Purchased!
I might have a toaster for a PC, but I have played better looking games on it
that had no problem, this game though... It stutters, it lags and it looks
aweful.
I remember that I could not create a character because the fire at the into
screen made my pc freeze up at early access, I mean it is now a bit better, but
it is still bleh. Also it deleted my progress once or twice, always nice of a
game to do that.
Gameplay wise it can be summed up like this: Fun at first, but viarity comes too
slow to be fun for longer.
Pity I blew 20 bucks on this sucker.
Review 3
Purchased!
After having had mouse issues, this morning the game worked as compared to not
working the night before. I have no idea, but I could speculate that whatever
API is used for controller support was messing up the mouse controls. (all Unity
4 games seem to have this bug, the first time you start the game the mouse is
broken)
Ok, so it seems to work now. Here goes a quicky review:
I haven't played through all of the single player yet, but the game offers very
nice and colorful graphics with very interresting effects. Yay for sand waves!
Audio sounds fantastic. I'm very excited to play through this game now! Gameplay
is a 3rd person view and a magic system that is easy to use. It's quite hard to
describe, but very easy to learn the basics.
Impressive for early access and since I got the mouse working I'm changing this
to big thumbs up.
The only thing I'm missing is more than four players for online games, but hey,
four is better than zero, which is what many indie games offer. (network code is
hard, really hard)
Looking forward to a full release and seeing how Stillalive studios will
continue to develop this really interresting game idea. ^_^
EDIT: got more gametime in and the single player mode is EXACTLY how you
introduce players to new games and hook them. BRILLIANT!
Review 4
Purchased!
This game was a bit of a mess. The engine didn't seem quite able to keep up with
the physics, the environments seemed created with a toolkit of some sort, and
the hit detection never quite worked as expected. The game does feel inspired,
however, and was a valiant effort. In addition, some of the puzzles in the game
are quite clever. These positives can't quite overcome the unpolished feel of
the entire game.
Review 5
Purchased!
This is a good game and all, but the lag I experience is so much I can't play so
I suggest in the,"video" section of the options,add a particle amount option so
that some with slow computer would be able to decrease the lag
Review 6
Purchased!
Its a fun game, rediculously fun.
Part platformer, part puzzle and all magic.
From the basic push and pull magics to being able to terraform sand this game is
amusingly fun.
Outside a minor error where the game wont load me into chapter 7 or level 7 this
game is highly enjoyable.
That and the giant carrots.
Review 7
Purchased!
Game could have been really good. A shame for the awful graphics.
Also, if you have started the game, then accidently press on "battle grounds"
while in the main menu, all your progress in the "real game" is lost and you
have to start over!
Shame, shame, shame...
Review 8
Purchased!
It might not have an epic quality to it (like Elder Scrolls), but I liked the
simplicity of it. It feels like a casual game in a 3D world. If you like the
Prince of Persia series, you could probably get into this game. The puzzle
aspect is a lot of fun (most of the time). One of my favorite things is feeling
like a sand version of Silver Surfer (closest thing I can compare it to). This
game was not only fun, but also unique. Just like flappy bird, I see their
unique character abilities showing up in other games down the road. Truly
innovative. Its not the perfect game, but its an awesome game!
Review 9
Purchased!
Interesting storyline and game mechanics.... but overall so so...... I would
give it 70 out of 100,,,,,, maybe if it had a bit more customization..... it
feels like a cheap version of Jedi Knight,
Review 10
Purchased!
A great Indie title which I have owned for a while now. From a fairly small team
comes this title which allows you to terraform, use telekinesis and manipulate
your environment to swing things in your favour! Multi-platform, extensive
co-op/multiplayer modes as well as co-op story mode with lots of challenging
levels and puzzles. Combine magical powers with your friends and make fire
tornados! Who wouldn't want to be able to use their mind to throw boulders at
your enemies' head?
Gameplay?
The gameplay reminds me a lot like Jedi Academy while the visuals and the feel
of the game makes me think of Stargate, Indiana Jones and Prince of Persia. Not
a bad combination! It forces you to think about your surroundings and the
abilities you have to hand in order to defend yourself. Unlike a lot of
action-adventure games, you don't wield weapons but have to use elements and
take advantage of your surroundings. You can kind of use weapons, but not
physically hold a spear, but take it from a Sarahul's hand (the bad guys in this
game, like big lizard men) and throw it right back at them. There is also
freedom to choose different paths as to how you're going to proceed to your
goal. Are you going to go stealth? Go in blazing and take on an army of lizard
guys? Flank strategically with your friends? Up to you. For an Indie game title,
it's not as linear as you would expect. I believe there is roughly 12+ hours of
gameplay available single player and/or co-op, plus PvP arenas and a few other
multiplayer game modes.
Cool stuff, GADGETS!
Another thing which really caught my eye was the amount of gadgets you can use
in this game. It's compatible with Oculus Rift (although I believe there are
some tweeks needed), Tobii EyeX which is an eye sensor bar and finally, EPOC
Emotive which enables you to almost literally control the game with your mind!
Other than being awesome features, it really broadens the market to other avid
gamers who may not be so physically able to enjoy games. Having eyetracker
software, and being able to train your hardware to the thought patterns of your
brain is truly astonishing. Again, I don't know of many Indie games that enable
you to do this. So kudos to Stillalive Studios!
Overall?
Well, I can't be the judge of this game only you can. With anything I would
always advise to check out some gameplay of something first and this would be no
exception. I personally think it's a really cool little game and a bit of a
diamond in the rough. The team at Stillalive have been awesome to everyone by
listening to feedback, developer diaries to keep you up to date with changes and
to give you a chance to express your views whether they're positive or negative.
You can tell a lot of hard work and love went into this title and even if the
game isn't your cup of tea, you'd still want to support the developers.
Review 11
Purchased!
An odd but good game with a great concept. Very unfinished feeling and dated but
worth the time if you enjoy games that allow you to manipulate the world around
you.
Review 12
Purchased!
I liked the concept for this game, and thought it had a lot of potential, but it
suffers from shoddy execution.
PRO
* Concept is novel, and gameplay not typical.
* Co-op is available, and playing co-op can help make up for the game's
shortcomings by making interesting combos possible.
* Puzzles and platforming with physics - a great combination in almost any game
that does it. It's possible the game would have been rather better for me if
it had been about the puzzles instead of boring combat against swarms of
boring enemies.
NEUTRAL
* Dated graphics - only a con if you want AAA visuals.
* Railroading - the world isn't open
* The plot and characters are forgettable
CON
* Voice acting is cringeworthy.
* Inaccurate physics in a game where the physics is vital to gameplay
* Controls are... slippery? I think that's the word for it. Hard to explain,
but controls sometimes react slowly, and other times suddenly.
* Surpsingly demanding on hardware for an older graphics style.
* Combat is repetitive and dull. You can be creative, but the game encourages
you to just bash everything with whatever is handy.
Review 13
Purchased!
90s PC throwback aesthetic? Cool, especially when it looks and sounds that
pretty. Telekinetic manipulation? Even better.
Slippery controls, poor physics, laughable animation work, shit-tier writing
with the voice acting to match, bugs out the ass (why is my screen shaking for
no reaso- wait, my ROG G750JZ can't even run this at maximum...? Are you fucking
kidding m- I'M STUCK AGAIN?!) and a lack of basic player aids (decent map,
stage-based collectibles tally, etc.) trampling all over an otherwise novel
idea?
Not so much.
Review 14
Purchased!
Every once in while a game comes along that reminds us of something we played
before, but still stands on its own as a separate entity. When you enter the
world of Nor you are assailed with nostalgic feelings of Magic Carpet, Gothic 2,
Myst, Alladin and other Shaherezad tales. The game gave me that googly eyed
feeling of listening to a campfire story from the village elder.
Onwards to features... You get to throw rocks, no wait. You get to bury a lizard
in a pit of sand, charge up a rock with awesome wind power and ram it in its
snout at supersonic speeds. Or toss some lava rocks at em and watch em burn. You
make the rules. Aaaaaand once you pile all the corpses in a neat pile in the
corner you can grab a cup of tea and wrack your brain on the intricately
designed puzzle that lets you get to the next room.
Obviously this game needs polish and work, but the framework is solid. Devs
seems to be dedicated to making a good game. And once they get the cash,
feedback and time the final product is sure to impress.
PS: You get to throw rocks... Any SWTOR Shadow needs to get this game like
NOW!!!
Review 15
Purchased!
*Edit* I had an issue with the game and a dev responded in less than an hour.
Great support, great dev team, and might I add great game.
Although it is hard to find players for multiplayer (game released hours ago so
I expect that to change soon), the campaign is really fun!
At first glance it appeared like moving sand was all you could do, but just
wait, literal skill trees
and several sweet spells later, I find myself really enjoying this game. The
game has a lot more than the trailer makes it appear.
It doesn't have skyrim graphics, but who cares about graphics when the gameplay
is this fun!
Love it.
Review 16
Purchased!
As a local co-op game, this is definitely worth the money. There are too few
games that have local co-op in campaign mode to be picky. I played 2 hours with
a friend, and it was good fun.
But, as a single player game, Son of Nor just isn't worth the time when there
are so many better single player games out there.
The gameplay is dull. There's only one tactic effective against each type of
enemy, and only a few different types of enemies. Telekinesis, which doesn't
require mana and is available from the start, is the easiest way to kill most
enemies, so there's very little reason to use the spells that cost mana.
The story is not very interesting. I feel like a lot of it was lost in
translation, because there just isn't much there. It alludes to there being a
lot more lore that wasn't explained. Also, I have no idea what happened in the
ending - did my character save his people, or cause the destruction of the
world, or was it a cliffhanger? I have no idea. It just cut to credits.
As a better alternative to Son of Nor, I recommend the game "Tiny and Big:
Grandpa's Leftovers". It has similar telekinesis-style mechanics, but is MUCH
more fun and it has a coherent story.
Review 17
Purchased!
A blast to play, and actually quite enjoyable as a co-op experience. The
mechanics of it can lead to some funny situations between players and I had a
great time. I didn't quite beat it yet, but I love the way the whole thing
feels.
It does feel a little bit janky, but in a good way if that makes sense. You can
tell it's not a big budget game right away but it adds to the mystery of what
you might find. It feels like there are lots of things to discover and toy with
and generally I can say I recommend this to anyone who wants a fun co-op
experience or who likes to play games that aren't really your standard affair.
Review 18
Purchased!
The game's optimization is very low. So, even on the lowest of the low graphical
settings, I still can't get past more than one frame per second.
Now, my computer isn't the most beefy, but I damn well know it can run games
like BioShock infinite on high.
So sorry, but I can't recommend this game if I can't even play it.
Review 19
Purchased!
People need to get on the multiplayer for this game! The spell combos are
amazing and I'm dying to PvP. I'll be hosting matches until people show up.
As for a game review, the mechanics and spells are awesome, puzzles are fun, but
the AI and story leave something to be desired.
Review 20
Purchased!
I haven't gotten very far into the game yet-- i'm still in level 1-- but so far,
i've been loving it. It's not the easiest game, and sometimes i get frustrated
with my inability to beat the baddies, but it's the kind of brilliant idea that
just stays in your head for days. I sometimes dream about having the
earthbending abilities i do in the game. It's fun! and the developers are
awesome people who need your feedback! i recommend getting it if you have $20 to
spare :)