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Hi everyone!In this DevLog we’ll talk about the game design of Ringlorn Saga. Please keep in mind that this post will share some information about the inner workings of this game, so if you want to g
Hi everyone!In our first DevLog, we'd like to introduce our new project "Ringlorn Saga" and talk about the thought process behind this game.What is Ringlorn Saga?It is a top-down adventure RPG with a
Fixed bugs caused by the workaround related to the inability to advance dialogue with certain controllers.However, the keys used to advance the dialogue are now limited to Space / Enter on the keyboa
* Talking to the Bartender should no longer softlock the game* Improved cursor (un)locking while alt-tabbing in and out of the gameSpecial Thanks to Wulden and Oleksandr Urizchenko for reporting thes
Added a potential workaround for certain users who were unable to advance dialogue when playing with a gamepad.Earlier, some users managed to solve this issue by disabling Steam Input.If the issue pe
Fixed issues related to enemy despawning.Thanks to muffins4life for reporting this issue.
We're excited to announce our next project. Ringlorn Saga is an adventure RPG inspired by the Japanese PC classics. Prince Gerhard the Brave embarks on a journey to the neighboring land to investi
Added Ukrainian localization. Special thanks to Bunker Indyka, Urizchenko Alexander, and TellerySpyro for their help with editing. Implemented harsher checks to fix the enemy despawning issue for th
Fixed a critical bug that allowed you to save the game during the boss battle and made you unable to progress if you loaded that save, requiring you to restart from the latest autosave.
Hi everyone,First, we'd like to thank you for your support and interest in Ringlorn Saga. This game was an unexpected success for us, leading to the best launch in our entire history, and it became o
Hi everyone!In this DevLog we’ll continue talking about the game design of Ringlorn Saga.Please keep in mind that this post will share some information about the inner workings of this game, so if yo
Added analog stick support for character movement based on user requests. Have fun!
We're excited to announce Ringlorn Saga Gaiden, our next game. Due to the warm reception and interest in the Temple of Rebirth bonus dungeon in the original game, we've decided to make a standalon
Hi everyone,As promised, the Japanese localization is finally available. The game design took a lot of inspiration from Japanese PC classics, such as Hydlide, and thus it's only natural that the game