No. of Reviews: 13
Review 1
Purchased!
4/10 4x TBS about stone age humans.
TLDR: A seemingly interesting idea of building pre-historic encampments to hunt
dinosaurs (yes, dinosaurs, not mammoths). But it's ruined by the absurdly slow
pacing and total lack of QOL features. That, plus clumsy controls, too dark
visuals, and annoying repetitive music score.
Good:
- unique setting of stone age and dinosaurs
- it has features from Civilization series: base building, unit building,
resource gathering and fighting (dinosaurs)
- there are 3 tiers of equipment and weapons, from wooden to stone to iron. And
a fair number of buildings
So-so:
- the graphics are okay-ish. But the fog of war is way too dark. Most of the
screen ends up being almost black, or at least very dark
- music is thematic (tribal drums) however after you listen to it for over an
hour it just starts getting on your nerves. I'd imagine that a game about nature
and pre-history could have other types of tribal music. Shaman-style, maybe
Asian. In World of Warcraft for example, if you start playing for Taurens, their
starting zone has nice tribal tracks. I mean, it doesn't have to be drumming and
"uhh... ahhh" all the time
Bad:
- the pacing is way too slow. You need to grow your population and build houses
to speed up the growth. All of this takes dozens and dozens of turns. You will
reach turn 300 and still be only maybe 1/2-1/3 into the game, and that's in
"fast" mode and on "small" map! The map takes ages to explore. Your units move 2
tiles per turn (btw terrain type doesn't matter, so they move the same 2 tiles
even through high vegetation or forests). To uncover the whole map, you'd have
to manually move several units for many dozens of turns. Forget about queued
moves or auto-explore. It's so boring it's unbelievable.
- boomerang says its range is 2 tiles, but when you build the dudes with
boomerangs it's actually 1 tile. So you can't "kite" dinosaurs. Both your ranged
and melee units stand in melee range around a dinosaur and take hits
- unit control is implemented pretty much like in other games of this developer.
Units stay selected after you give them orders. This may lead to accidental
orders later. You have to keep right-clicking to deselect units that have
already moved and don't require your attention. Also, since the map is so huge,
you'd usually want to zoom out but then the tiles become way too small, and
sometimes you click on a wrong tile etc
- units with no orders will just stand there. E.g. if a lumberjack chops the
forest tile to 0 lumber, there won't be any notification. Which means you have
regularly move the camera around the whole map looking for any units that need
new resource gathering orders. Units with no action points aren't visually
different from the rest, so you have to select them to see which of them still
haven't moved. This is just insanity. I gave this game an honest second run and
played it for 4 hours. I finally gave up when I saw that farms don't even
produce crops passively, and there is no "farmer" guy to assign to it. Instead,
it grows harvest on it every 45 turns, and then you need to move a guy to it and
collect the harvest. Similar to bushes (which also get fruits on them every X
turns).
- to upgrade units, you need to move each one of them to a workshop, and apply
an upgrade. Imagine how long it would take to do this to every unit if you can't
queue moves and don't even see which ones have moved in this turn already
I wonder how they tested this thing themselves. Would have taken them hours and
hours or excruciating grind. They should have died from boredom before they'd
have a chance to publish the game on Steam. Though I'd make a wild guess that
they simply haven't played this game themselves.
I'm a Steam curator, you can follow me
[https://store.steampowered.com/curator/43946907-Friendly-Nerd/]
Review 2
Purchased!
i like it
yeah its different and it gets constant updates, for 10$ its absolutely wort and
if u seeing on a discount get it asap
Review 3
Purchased!
Not a terrible game, but I can't recommend it.
Overall the UI is fine, but the movement controls are horrible. Almost every
turn I go to click on something and my gatherer I needed to be collecting food
moves to the tile I was trying to inspect. There's no undo, so that unit not
only does nothing that turn, but the following one has to move back. Very
frustrating.
If the rest of the game play was compelling enough, I'd be able to overlook the
UI, but it just...isn't. The concept for the game is great, but the core
gameplay is just dull, and almost immediately it feels like a chore (and not a
fun one) to micromanage exploration and production.
I hope improvements are coming, but as for now it's not a game I plan to play or
recommend.
Review 4
Purchased!
Good game for the price. It's like a mini civ stick with dinosaurs but focus
more on the primitive stage. 8/10
Review 5
Purchased!
A relaxing game,, but every time i try to play crashes.. every single time... it
is loading the next lvl forever..
Review 6
Purchased!
After a first play attempt ending with a dead end, and no way to find a
requested quest item to progress, I searched in forum, quoted I wasn't the only
one to have the problem, but no answer was provided nor any mention of any fix.
Later I just had forgot that point, and tried continue the play, to quote again,
there was game breaking bug, already reported and never fixed. It irritated me
enough to push me post this review.
Avoid this game clearly unfinished and currently unplayable. And I didn't quote
the bugs I noticed as turn number shown always at 0.
I quoted the dev released 4 games along few months, but it's another unfinished
game, as Mutant Meltdown. Instead of releasing many rushed games the dev should
better try focus and polish one.
Review 7
Recieved for Free Purchased!
A great strategy and survival game. I really liked the style and aesthetics
present in this game. With a fancy tech tree, it gives you plenty of options for
evolution! You can play more than 10 times and still be amazed at the results of
the game!
Review 8
Purchased!
Good, better than I expected
Review 9
Purchased!
This game has good ideas, but it seems to be designed by someone who has never
played a game in their life...
Pros:
- not enough games about prehistory
- prehistoric humans vs dinosaurs is a weird idea, but sure, why not
Cons:
- slooooooow
- utterly unbalanced
- empty: the map feels empty, the tech tree feels empty, the settlements feel
empty...
- there's really not much to do
Review 10
Purchased!
A good strategy and survival game. I had already played other similar games and
so I was already very familiar with the game style. I really liked the Jurassic
Clans style, liked the technology tree, that I thought it gave the possibility
of different directions depending on each player's strategy. I played more than
one game with more than one strategy and found one or another bug, nothing that
really got in the way of the experience, I think the only change that could be
made is an option to start with a specialized village, because the beginning of
the The game is very slow with the units we started, which makes the game take a
while to become more dynamic and have an extremely challenging and somewhat
monotonous start.
Review 11
Purchased!
Game is cool, there is some nuisances, but overall 7/10, I can imagine plenty of
updates it can get. Thumbs up and keep the good work.
Review 12
Purchased!
A survival strategy game set in a primitive world where men and dinosaurs
coexist. Gathering resources, crafting and developing settlement and
technologies. Its pixelated graphics are nice and the turn-based mechanics are
dynamic, fast and efficient. There are several ways to evolve, with a high level
of challenge that forces you to use your head to make the best decisions.
It's a great game! I recommend everyone who likes the genre to try it out.
Review 13
Purchased!
Very fun game, nice build up and resource management, and of course: Dinosaurs!
Loving it!