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In the current version of Civitatem a season lasts for one day, and one day lasts between 10 to 20 mins, based on what speed you use: normal or fast forward (150% speed). Each seasons has its own cha
Hi Guys, This is the second major update since the first patch, even though i have released hidden patches during this time, to fix bugs or similar issues. The biggest feature that this update bri
The upcoming medieval city builder Civitatem has now a coming soon page on Steam. If you are interested about the game, please follow and wishlist on the page: http://store.steampowered.com/app/670
To build a stable village and later a town/city, in Civitatem we need resources like: wood, stone, iron. Some of these resources regenerate every few seasons or so, like trees, bushes with berries, a
Hi Guys, To spice up things a little, lets start with an event. Share your best screenshots or/and videos from Centauri Sector on the Community Hub and get a chance to win 3 Centauri Sector Steam K
Hi Guys, Here is the first update after ten days since release. This update brings major bug fixes, new features like zoom in/out in tactical combat, rebindable keys, improved engagement on campa
Hi Guys, I've been working on the this project for almost a year and now that i am approaching the Alpha launch (4-6 weeks) , i am gona start this week a series of dev blog posts to keep up to dat
Hi Guys, My second solo project is now live! Civitatem, a medieval city builder, where you help your villagers raise a new settlement in dangerous lands by making use of their skills and available w
Hi Guys, To spice up things a little, lets start with an event. Share your best screenshots or/and videos from Centauri Sector on the Community Hub and get a chance to win 3 Centauri Sector Steam K
Hi Guys, Update: Builds are now set as live, no need to opt in for Beta. Linux: The game is on 32bits but it was tested on Ubuntu 12.04 (64 bits). It might ask for libudev1 and libnotify libudev1
In the current version of Civitatem a season lasts for one day, and one day lasts between 10 to 20 mins, based on what speed you use: normal or fast forward (150% speed). Each seasons has its own cha
The upcoming medieval city builder Civitatem has now a coming soon page on Steam. If you are interested about the game, please follow and wishlist on the page: http://store.steampowered.com/app/670
Hi Guys, I've been working on the this project for almost a year and now that i am approaching the Alpha launch (4-6 weeks) , i am gona start this week a series of dev blog posts to keep up to dat
Hi Guys, Update: Builds are now set as live, no need to opt in for Beta. Linux: The game is on 32bits but it was tested on Ubuntu 12.04 (64 bits). It might ask for libudev1 and libnotify libudev1
Hi Guys, This is the second major update since the first patch, even though i have released hidden patches during this time, to fix bugs or similar issues. The biggest feature that this update bri
To build a stable village and later a town/city, in Civitatem we need resources like: wood, stone, iron. Some of these resources regenerate every few seasons or so, like trees, bushes with berries, a
Hi Guys, Here is the first update after ten days since release. This update brings major bug fixes, new features like zoom in/out in tactical combat, rebindable keys, improved engagement on campa